PS VITA port of the Fade To Black engine reimplementation made by Grégory Montoir
Name |
Version |
Released |
Hits |
DL Link |
QR |
f2bgl for Vita |
v1.0 |
03/07/18 |
399 |
Download |
QR |
## Installation
- Install `FadeToBlack.vpk` using VitaShell.
- Copy datafiles to `ux0:data/f2bgl/data`. Refer to the README to know which files/directories are required.
- Datafiles are **not** provided in this release. Grab a copy of the game by your own way.
- Full CD-Rom version is around **450 Mb**.
## Controls
* In-game hotkeys
| Keys |   |
| --- | --- |
| Left stick | Move Conrad (run) |
| Hold R + Left stick | <ul><li>Move Conrad (walk)</li><li>In gun mode, step aside</li></ul> |
| â | Activate / Shoot |
| â¡ | Toggle gun mode |
| O | Reload gun |
| â³ | Jump |
| â | Use secondary weapon |
| â | Use item |
| Select | Open inventory menu |
| Start | Open saveload menu |
* Inventory menu
| Keys |   |
| --- | --- |
| R | Next category |
| L | Consult item |
| â | Select item |
| â | Previous item |
| â | Next item |
| Select | Exit this menu |
* Saveload menu
| Keys |   |
| --- | --- |
| â â | Toggle Save / Load mode |
| â â | Previous / Next slot |
| â | Validate |
| Start | Exit this menu |
## Build instructions
**TODO**
## Know bugs / issues
- You may encounter graphics glitches and crashes.
- Some of them exists in the original engine which is still WIP. Note: this port is based on the 0.2.3 version.
- Others come from the port itself.
- Suspending/Resuming the game (button "PS") results in a crash.
- Musics are deactivated for now because they cause lags.
Feel free to report issues.
## Changelog
1.0:
- First public release.
## Credits
- [Grégory Montoir](https://github.com/cyxx), for the original engine;
- Vita SDK Team for the Vita SDK;
- @Rinnegatamante for vitaGL, and his advices;
Name |
Version |
Released |
Hits |
DL Link |
QR |