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Flood-It! v11.17.2016 by notnotme
Last Release: Nov 17, 2016
Downloads: 1284

A little framework to render graphics and audio (not yet audio) on PSVITA.

For now it is still in early stage of developpement, and the changes between each commit can change a lot of things.

Install:

First install glm (http://glm.g-truc.net/) into your vitasdk toolchain
Install jsonxx for psvita too (https://github.com/notnotme/jsonxx)
Enter into the NotEngine project directory type "make -f Makefile.psp2 && make -f Makefile.psp2 install"
You're up to go
You also need to install PSP2SHELL if you want to compile the samples. See https://github.com/Cpasjuste/PSP2SHELL

Todo:

Add some methods to render simple 2d shape (circle, grid, rectangle..) in Graphics2D with/without texture
Add more options in the 3d shader (add light if I can)
Note:

It's your task to load images and update texture datas into the created Textures
Spritesheets can be loaded using FrameCatalog, see http://www.leshylabs.com/apps/sstool/ and export as TP-JSON-Hash
You can animate sprite by swapping it's FrameCatalog::Frame
To generate font textures, you can use LMNOPC Font Builder (http://www.lmnopc.com/bitmapfontbuilder/) and choose to export the full ascii set.
Greetings:

PSP2SDK & VITASDK team
#vitadev - #demofr - #openpandora
Name Version Released Hits DL Link QR
floodit.vpk v11.17.2016 11/17/16 358 Download QR
Updated to latest engine code (commit 30be5fe8d401d24e72c184d05d13cc4e2dc4402c)
No feature added
Name Version Released Hits DL Link QR
floodit.vpk vsafe-homebrew-support 09/05/16 344 Download QR
floodit.vpk vmolecular-release 07/30/16 662 Download QR