NVIDIA Gamestream client for PlayStation Vita, based on moonlight-embedded
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| Vita Moonlight |
v0.13.2 |
11/16/25 |
304 |
Download |
QR |
Major Features
PS Button Capture
Optional PS button capture implemented — double press opens the menu, single press forwarded to Sunshine as PS/Xbox button mapping.
To support PS button capture we disabled -s (safe) flag for vita-make-fself and added the SceShell permission (0x2800000000000001) to the Vita package.
Touch Zones While Touch Enabled
Allow using front-screen touch zones independently of the selected touch input mode. When a zone is active, touch input in that area is ignored; unused touch zones behave as normal touch areas.
Core Improvements
feat: Implement MAC address handling for devices and remove deprecated MAC retrieval functions — host MACs are saved to device.ini and the legacy ARP/fetch logic is removed.
fix: Update subproject commits for enet, inih, and moonlight-common-c.
⚙️ Under the Hood
Split vitainput_process into multiple smaller functions for readability and maintainability.
Refactor: input and shortcut handling cleanup, improved overlay/input state handling.
New Contributors
@navewindre made their first contribution in #278