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PFBA v1.15git-rsn8887 by rsn8887
Last Release: Jan 12, 2018
Downloads: 251

Portable Final Burn Alpha for PSVITA
Name Version Released Hits DL Link QR
pfba_mod_1.15.vpk v1.15git-rsn8887 01/12/18 23 Download QR
# PFBA Vita_mod: Modded version of Portable Final Burn Alpha for the Vita

Quick release with additions/changes to Cpasjuste's awesome PFBA emulator for Vita.

NOTE: This version appears as a new bubble even when updating. I am not quite sure why. But it is safe to delete the old bubble.

Big thanks to Cpasjuste for a great codebase. This release page might be ahead or behind Cpasjuste's repository depending when pull requests are merged etc.

# Changelog of this modded version
1.15
- PFBA: match uppercase rom filenames, useful for FAT filesystems
- PFBA: fix console rom loading (Thanks @SoftechSoftware)
- PFBA: fix PC Engine emulation (Thanks @SoftechSoftware)
- PFBA: fix MegaDrive/Genesis emulation (Thanks @SoftechSoftware)
- based on latest git repository code from @Cpasjuste, including update to FBA version 0.2.97.42

1.14
- PFBA: Fix some remaining flickering borders

1.13
- PFBA: fix analog stick angular zone sizes (22.5 degrees per half zone now, e.g. eight 45 degree zones)

1.12
- PFBA: fix analog controls (broke in last release)

1.11
- PFBA: fix joystick controls with radial deadzone & symmetric diagonals

1.10
- PFBA: fix flickering borders if FIT is disabled

1.09
- PFBA: UniBIOS disables asm core only for Neogeo games

1.08
- PFBA: add option to change neo-geo bios (hyln9)

Note: For Unibios support, the file uni-bios_3_2.rom must be present in neogeo.zip

1.07
- pulled in latest changes by Cpasjuste as follows:
- PFBA: add option to configure menu(s) button(s)
- PFBA: add analog support (after burner 2, outrun...)
- PFBA: add NO_KEYBOARD flag to disable keyboard configuration
- FBA: fix wrong colors on konami games
- FBA: fix eeprom (nvram) loading/saving
- ARM: fix nec cpu (irem, raiden...)
- PFBA: fix readme.md suppression
- FBA: update to 0.2.97.40
- GUI: change menu code (use submenus, should improve smaller resolution systems)
- COMMON: add skin font size configuration

1.06
- added rotation options OFF+FLIP (flipped vertical for handheld portrait mode with pad at the bottom) and OFF+CAB.MODE (non-rotated controls for arcade cabs and vertical monitors)
- fixed FIT 4:3 option so it works even with rotation, and removed the now-unneeded FIT 3:4 option

1.05
- pulled in more changes by Cpasjuste, such as some speedup in SDL library and the re-instatement of smaller audio buffer to completely eliminate all audio lag.

1.04
- pulled all audio changes by Cpasjuste, sound seems to be perfect now on PS Vita.

1.03
- remove unneeded audio buffer hack

1.02
- reduce audio delay thanks to Cpasjuste, and I made a small change to it to hopefully eliminate the distortion/stutter

1.01
- support for multiplayer/multiple controllers on Vita TV. Controllers have to be paired before PFBA is started

1.00
- added "FIT 4:3" and "FIT 3:4" options to force the typical Arcade TV aspect ratio. Many Capcom games have strange resolutions but were designed to fill a 4:3 TV aspect ratio image. Strider and Final Fight are two examples. Without forcing 4:3 aspect these games will look stretched with too much widescreen.

# Below are the contents of the original readme.md: PFBA: Portable Final Burn Alpha

![](http://files.mydedibox.fr/files/Dev/psp2/pfba/screen1-mini.jpg)

**The main goals of this [final burn alpha](http://www.fbalpha.com/) port are/were :**

> - have a basic but user friendly user interface on non windows devices
> - use a recent rendering interface for speed and effects support
> - cross-platform and code portability
> - easy updates of fba core (no modifications to the original sources)
> - use arm asm m68k ([cyclone](https://github.com/notaz/cyclone68000)) core on arm devices

---

**Currently supported devices**

> - Linux (sfml, sdl2)
> - RPI 3 (sfml, sdl2, wip)
> - Ps Vita (vita2d)

---

**PS VITA**

> - data is located at "ux0:/data/pfba"
> - default rom path is "ux0:/data/pfba/roms/"
> - rom path can be changed in "ux0:/data/pfba/pfba.cfg"
> - preview images can be put in "ux0:/data/pfba/previews/rom-name.png"
> - in the ui: START = gui options + default rom configuration
> - in the ui: SELECT = selected rom configuration
> - in game: SELECT+START = menu
> - in game: SELECT+L = saves states
> - in game: SELECT+SQUARE = service switch
> - in game: SELECT+TRIANGLE = 1P+2P switch
> - in game: SELECT+LEFT/RIGHT = change shader
> - in game: SELECT+UP/DOWN = change scaling

---

**Linux compilation**

> - mkdir cmake-build
> - cd cmake-build
> - cmake -DBUILD_SFML=ON -DCMAKE_BUILD_TYPE=Release ..
> - make pfba.deps
> - make pfba

**Ps Vita compilation**

> - mkdir cmake-build
> - cd cmake-build
> - cmake -DBUILD_PSP2=ON -DCMAKE_BUILD_TYPE=Release ..
> - make pfba.deps
> - make pfba.vpk

**RPI3 compilation**

> - mkdir cmake-build
> - cd cmake-build
> - cmake -DBUILD_RPI=ON -DBUILD_SDL2=ON -DCMAKE_BUILD_TYPE=Release ..
> - make pfba.deps
> - make pfba

**Developers tips**

There is currently two modifications to the original FBA sources :

> - [ARM: fix nec cpu (irem, raiden...)](https://github.com/Cpasjuste/pfba/commit/d1d8bc51457a1f00eecc5a934b94afe5993c7eae)
> - [COMMON: fix eeprom (nvram) loading/saving](https://github.com/Cpasjuste/pfba/commit/e0c5153a530fedcf267e50e047afc8770a2d4ef4)

---

**Thanks**

> - Xavier for the support (http://www.consolex-bordeaux.fr/)
> - ScHlAuChi for all the advices and testing
> - fba/mame authors (http://www.fbalpha.com/, http://mamedev.org/)
> - xerpi for vita2d (https://github.com/xerpi/libvita2d)
> - frangarcj for vita2d shader support (https://github.com/frangarcj/vita2dlib)
> - people behind the vitasdk (https://github.com/vitasdk)
Name Version Released Hits DL Link QR
pfba_mod_1.14.vpk v1.14 08/08/17 36 Download QR
pfba_mod_1.13.vpk v1.13 08/04/17 16 Download QR
pfba_mod_1.12.vpk v1.12 08/04/17 17 Download QR
pfba_mod_1.11.vpk v1.11 08/04/17 16 Download QR
pfba_mod_1.10.vpk v1.10 08/02/17 15 Download QR
pfba_mod_1.09.vpk v1.09 06/20/17 18 Download QR
pfba_mod_1.08.vpk v1.08 06/12/17 17 Download QR
pfba_mod_1.07.vpk v1.07 05/17/17 16 Download QR
pfba_mod_1.06.vpk v1.06 02/07/17 15 Download QR
pfba_mod_1.05.vpk v1.05 02/05/17 16 Download QR
pfba_mod_1.04.vpk v1.04 01/29/17 15 Download QR
pfba_mod_1.01.vpk v1.01 01/26/17 16 Download QR
pfba_mod_1.00.vpk v1.00 01/25/17 15 Download QR