A port of the PC version of Teenage Mutant Ninja Turtles (Konami, 2003) to the PS Vita. The game's x86 executable is statically recompiled to C from the user's own copy of the game, and runs on a host runtime that replaces Win32, Direct3D 9 (through vitaGL), DirectInput and DirectSound. The VPK contains only the port's own code; the game's code and data come from the user's copy.
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| TMNTVita.vpk |
v0.3 |
11/08/26 |
1 |
Download |
QR |
LiveArea with the game's logo and title art (icon, background and start screen).
The code is the same as [v0.2](https://github.com/ZekLab/TMNT-2003-PSVita-Port/releases/tag/v0.2), so a `tmnt_code.so` made for v0.1 or v0.2 keeps working. If the LiveArea does not change after installing over an older version, delete the app and install the VPK again: the saves in `ux0:data/TMNT2003/` are kept.
See the [README](https://github.com/ZekLab/TMNT-2003-PSVita-Port#installation) for installation.
If you enjoy the port, you can [buy me a coffee](https://buymeacoffee.com/tavasiberiu).
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| TMNTVita.vpk |
v0.2 |
11/08/26 |
2 |
Download |
QR |