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Crash Bandicoot: The Wrath of Cortex Vita v0.1.0-beta by sebaz07
Last Release: Nov 6, 2026
Downloads: 1

Unofficial native PS Vita port of Crash Bandicoot: The Wrath of Cortex (GameCube), built on the community decompilation. You need your own copy of the game: this project contains no game files.
Name Version Released Hits DL Link QR
crashwoc.vpk v0.1.0-beta 11/06/26 1 Download QR
# v0.1.0-beta

First public beta of the PS Vita port.

## Files

| File | What it is |
|---|---|
| `crashwoc.vpk` | The game for the Vita (install with VitaShell) |
| `crashwoc-extract.exe` | Windows: copies the game files from **your own** USA disc image |
| `crashwoc-extract-linux`, `crashwoc-extract-macos` | Same for Linux / macOS (Apple Silicon) |
| `SHA256SUMS.txt` | Checksums |

No game files are included: you need your own GameCube disc (USA, `GCBE7D`).

Installation: see the [README](../README.md).

## Highlights

- Whole game playable with saves, music, sound and LiveArea bubble.
- Screen modes 4:3 / stretched / widescreen (Select + up) and frame lock (Select + down).
- Windows extractor with a small window: pick the disc image and the Vita (VitaShell USB mode, detected automatically) or a folder, then click Extract.
- Rendering on a second CPU core and vertices streamed directly to the GPU.

## Known issues

- *Crash Blast* (GBA link-cable minigame) is not available on the Vita.
- Some crushing platforms in *Earth Crisis* may not show up.
- Busy scenes can drop below 30 fps; level loads take ~8–13 s.

Please report problems and attach `ux0:data/crashwoc/crashwoc.log`.
Name Version Released Hits DL Link QR