This is a PS Vita port of the Elasto Mania (2000) source code released by the Elasto Mania Team at https://github.com/elastomania/elma-classic.
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| Elasto Mania Vita |
v1.1 |
10/21/26 |
6 |
Download |
QR |
Requirements:
- Game Data Files: PC
Changelog (v.1.1):
- Gameplay, replays and menus are drawn by the GPU. The picture looks the same as before, but zooming out no longer slows the game down and 3P/4P split screen runs at full speed.
- The other CPU cores are used too: one prepares the level graphics just before they scroll into view, another saves your settings in the background.
- No more pause before the main menu appears, and the first level after starting the game loads as fast as the others.
- The screen size (Inc. / Dec. Screen Size) is saved and comes back the next time you start the game.
- Make a Screenshot is unassigned by default (it was Triangle). Set it in Options → Customize controls. Screenshots are saved as snapNN.bmp.
- To go back to the v1.0 CPU drawing (for comparing), put an empty file named cpurajz.inf in ux0:data/elma/.
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| Elasto Mania Vita |
v1.0 |
10/19/26 |
10 |
Download |
QR |