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METEOR VII VITA v0.6.1 by Galetote
Last Release: Oct 20, 2026
Downloads: 52

A loader that runs the native library of the Android version of FINAL FANTASY VII (v1.0.29) on the PlayStation Vita, without emulation: the original ARMv7 .so runs directly on the CPU, with the Android system calls redirected to their Vita equivalents.
Name Version Released Hits DL Link QR
METEOR VII VITA v0.6.1 10/20/26 14 Download QR
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Game Data Files: Android
Changelog (v.0.6.1):
- Right analog stick rotates the world map camera (same rate as L/R buttons, no effect outside world map).
- World map runs at a steady 30 fps. The four hottest world map routines were replaced with native ARM code that produces identical results (was 19–23 fps in v0.5).
- Fields that recreate textures every frame are faster: paletted conversion is split by destination format, and GL texture names are pre-generated so the game thread never stalls.
- Field screen zoom corrected to 448 lines (777×544, no distortion). field_stretch_on.txt enables full 960×544 stretch.
- Battle screens now use the same zoom, removing the black strip under the command menu.
- Profiler fixed: no more console reset on boot with profile_on.txt. Sampler runs on core 0 for exact instruction-level samples.
- New profile_all.txt switch for continuous profiling (every 20 ms while running).
Name Version Released Hits DL Link QR
METEOR VII VITA v0.5 10/18/26 22 Download QR
METEOR VII VITA v0.2 10/14/26 16 Download QR