A static recompilation of Monster Hunter Tri (Wii) to native ARM code. The game's PowerPC code is translated to C++ and linked with a native runtime that replaces the Wii's hardware and system software: there is no emulator, interpreter or JIT. Rendering goes through native GXM on the PS Vita and OpenGL ES 3.0 on Linux; a WebAssembly build draws through WebGPU.
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| mh3-vita.vpk |
v0.2.2 |
10/23/26 |
12 |
Download |
QR |
- Fixed online connection with save files exceeding 5 characters in their names
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| MH3 Vita |
v0.1 |
10/12/26 |
61 |
Download |
QR |