PC version port of the legendary Star Wars Episode I: The Phantom Menace game to PSVita.
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| Star Wars Episode I Vita |
v2.0 |
10/12/26 |
26 |
Download |
QR |
Requirements:
- libshacccg.suprx
- Game Data Files: PC
Changelog (v.2.0):
- Now you can pick 30 or 60 FPS in the dev menu, "Settings" tab. Default is 60 FPS and needs a restart for a change to take effect.
- Fixed blaster scorch marks sometimes showing up pink and green instead of black.
- Fixed character shadows sometimes looking too small.
- Fixed explosion smoke sometimes appearing as blue shards.
- Settings now save as soon as you change them, even if you quit with the menu still open.
- Fallen enemies now fade away after 5 seconds, which keeps big fights smoother. You can change this in settings with "Bodies fade after".
- Fixed cut-off limbs twitching and flickering on the floor.
- Added a safeguard against killed enemies standing back up.
- Options that can't be used at all are now hidden from the dev menu.
- Updated relink pack (LGPL compliance, not for the end user.)
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| Star Wars Episode I Vita |
v1.0 |
10/09/26 |
27 |
Download |
QR |