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THUG Vita v1.2.0 by iwannagooutside
Last Release: Oct 13, 2026
Downloads: 100

A native PS Vita port of Tony Hawk's Underground (2003), originally developed by Neversoft and published by Activision. The game engine is rebuilt for the Vita's ARM processor, with a graphics backend written on top of vitaGL. It is based on kisak-thug, a PC project built from the game's source code. Story mode, free skate, Create-a-Skater and every level are available, and most levels run at or near 60 fps. FMV cutscenes are not played because the Bink video format is not supported; the game skips them. Online play is not available. No game data is included: the port reads the data files of the Xbox USA release.
Name Version Released Hits DL Link QR
thug_vita.vpk v1.2.0 10/13/26 13 Download QR
Thanks again for all the reports! This update is mostly about the controls: no more touchscreen, every move is on a real button now.

**New controls**
The Vita now uses the original Xbox layout. The Xbox pad also has only two triggers, so nothing is lost:
- **L**: spin left in the air. On the ground: nollie (tap again for pressure). Revert when you land on a ramp. On foot: reset the camera.
- **R**: spin right in the air. On the ground: switch stance. Revert when you land on a ramp. On foot: hold to grab ledges and ladders.
- **L + R** in the air: spine transfer, acid drop.
- **SELECT**: get off the board, and back on (#34).
- The touchscreen and the rear touchpad aren't used anymore. You can rest your fingers anywhere (#7, #21).
- The button prompts in menus, goals and editors now show L, R and SELECT instead of PS2 buttons the Vita doesn't have.

**PS TV and external controllers (#9)**
Options > Control Setup > Vita Options > Controller > **DualShock**: L1, L2, R1, R2, L3 and R3 work like on a PS2. For the PS TV, a DS3/DS4/DualSense with a plugin, or trigger grips on the rear touchpad (left half = L2, right half = R2).

**Vita Options, cleaned up**
Controller (PS Vita / DualShock), Camera Up/Down, Camera Left/Right, Skater Up/Down (normal / inverted), Frame Rate (60 / 30 fps). The old touch settings in `controls.txt` are ignored.

**Sharper HUD**
The score panel, special bar, balance meter, stance icons (switch, nollie...), trick text and menu theme icons now use the HD redraws made by the THUG Pro team. Same layout as before, just sharper. Nothing to install, it's in the VPK. Thanks to the THUG Pro team!

**Fixes**
- **Moscow:** the tanks don't pop in anymore (#36).
- **LAN Play** no longer crashes the game. LAN and online aren't supported, so the menu entry just does nothing for now (#37).
- **Videos:** the game could freeze for good when a video started without sound (the demo videos on the main menu, or after a goal). It now plays the video silently instead. This may also fix the crash after the first Muska contest (#25).
- **Create-a-Park:** zoom works again (SELECT to zoom in, SELECT + R to zoom out), L/R lower and raise the floor.

**About other reports**
- **Air transfer 70 ft (#35):** same rule as the original game. The air only counts while you're in vert air: pushing forward in the air breaks it, and bailing cancels it.
- **Rail locks (#37):** the grind code is the same as on Xbox. If you play at 30 fps, rails can be a little harder to catch.
- **Stuck on "Quit?" (#33):** I couldn't reproduce it. If it happens to you, please tell me the level and what you were doing on the issue.

**Installing**
Install `thug_vita.vpk` over your current version with VitaShell. Your saves are kept.
Name Version Released Hits DL Link QR
THUG Vita v1.2.0 10/13/26 52 Download QR
THUG Vita v1.1.0 10/10/26 36 Download QR