An enhanced PlayStation Vita port of SDLPoP, the open-source Prince of Persia reimplementation based on the original DOS game disassembly.
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| SDLPoP-Vita.vpk |
v1.00 |
08/28/26 |
10 |
Download |
QR |
- Added a PlayStation Vita build using the VitaSDK toolchain 2026.
- Preserved the original SDLPoP gameplay, data formats, fixes, and
enhancements.
- Added separate external data roots for `Classic` and `Prince 1.4`.
- Added persistent dataset selection through `SDLPoP.ini`.
- Added independent dungeon palette selection:
- Dataset default;
- Force Classic;
- Prince 1.4 color.
- Set Prince 1.4 as the default Vita dataset.
- Added Vita-oriented startup help text and controller labels.
- Added Select fullscreen handling and Start menu handling.
- Kept sound effects enabled and disabled music by default on Vita.
- Added Vita data-file validation and an on-screen missing-data warning.
- Added Vita display scaling options, including Sharp, Fuzzy, and Blurry.
- Added VitaSDK-modern build and VPK packaging support.
- Kept proprietary game data outside the source tree and VPK.
## SDLPoP 1.24 RC base
This port is based on SDLPoP 1.24 RC code from Dávid Nagy, combined with the
PlayStation Vita work by usineur and rsn8887. See `doc/ChangeLog.txt` for the
complete upstream SDLPoP history.
The Vita Enhanced changes are an unofficial port contribution and are not an
official upstream SDLPoP release.
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| SDLPoP Vita Enhanced |
v1.00 |
08/28/26 |
56 |
Download |
QR |