VitaForge is a homebrew catalog browser and package installer built for the PlayStation Vita natively in Rust, SDL2, and egui.
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| VitaForge |
v0.1.4 |
09/12/26 |
97 |
Download |
QR |
Highlights
• Migrated on-device rendering to vitaGL (GPU-backed egui)
• Unified top navigation: Home · Games · Apps · Emus · Plugins · Lib · Updates
• Direct access to Library (installed apps) and Updates
• Sidebar platform filters (PS Vita / Ports / Homebrew) work with stick and D-pad, not only touch
• Smarter install notifications (no more % spam)
• Cleaner layout in EN / ES / FR / IT / PT
What’s new
Graphics / vitaGL
• Switched the Vita UI path to vitaGL for GPU mesh rendering of egui
• Desktop preview keeps the SDL path; Vita uses the vitaGL painter
• Splash stub / nosplash handling for more reliable Vita3K and device boot
Navigation & catalog
• Gamepad icon for Games / PS Vita; plug icon for Plugins
• L/R cycles all header tabs (content groups + Library + Updates)
• Single-row footer: status chips on the left, controller hints on the right
Library & updates
• “installed” chip → opens Library
• “updates” chip → opens Updates
• Footer status text and catalog dropdown are localized
Install / notifications
• Notify when an install starts
• Notify when it finishes or fails
• Notify once per session if game updates are available
• Notify if a vitaForge self-update is available
• No more repeated percentage notifications during download
i18n / layout
• Shorter header labels so Romance languages fit on 960×544 (Apps, Emus, Lib, etc.)
• Tighter nav pill spacing
Technical
• UI split into focused modules under src/app/ui/
| Name |
Version |
Released |
Hits |
DL Link |
QR |
| VitaForge |
v0.1.3 |
08/28/26 |
204 |
Download |
QR |
| VitaForge |
v0.1.1 |
08/11/26 |
318 |
Download |
QR |
| VitaForge |
v0.1.0 |
08/03/26 |
109 |
Download |
QR |