Yet Another Unearthed Vita - Unearthed: Trail of Ibn Battuta port
Known bugs:
Crash after death in the prologue
Nearest TODO:
Implement separate rendering via 2 cameras, where background is in lower resolution and without any post-effects
Remove debug console
Push vita post-effects with separated rendering to github as a standalone package with required explainations
Add Survival level support
No ragdolls because the way they made is no longer supported in Unity 5
This repo contains source code and is defined to gather info about bugs & crashes.
Project goal:
Stable perfomance at least capped on 20 FPS
Graphics maxed out: bumped shaders, cubemap reflections, SSAO and other post-effects implemented
Full version of the game, including survival mode
Development of open-source unity post-effect kit for PS Vita, which will take homebrew port graphics on a whole new level
Insert your joke about drakeface here
Support Semaphore: https://store.steampowered.com/app/263680/Unearthed_Trail_of_Ibn_Battuta__Episode_1__Gold_Edition/
Support Shockwawe: https://www.patreon.com/shockwawe
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Did as much as possible to make it at least playable.
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