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Porpoise v4.0 by elripalda

Released Oct 21, 2026 · Emulators
40,044 downloads on GitHub · Source code

GameCube and Wii emulator built on Dolphin, with its own launcher for the TV and the DualSense

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Install on your PS5

App folder (.zip): unzip Porpoise-4.0.zip and copy the PPSA99764 folder to /data/homebrew/ on the PS5, over FTP or from a USB drive. Some apps also need their title ID added to etaHEN's app list: the release notes say.

Files

FileSizeSHA-256
Porpoise-4.0.zip29.8 MB bce438cc…328e Download

Downloads come from the developer's GitHub release while it's there. If GitHub stops serving a file, or the file there changes, the same link serves our copy.

All versions (11)

Screenshots

Porpoise screenshot
Screenshot · from the developer's README
Add a screenshotor a photo of it running.

About Porpoise

Dolphin's libretro core inside a launcher of its own. Your games sit in a row of box-art tiles, and there's a memory card manager, settings per game and an in-game menu. No games, BIOS or firmware files are included, so you need your own GameCube and Wii disc backups.

It reads .iso, .gcm, .rvz, .ciso, .gcz, .wbfs and .wia, plus WiiWare, Virtual Console and channels as .wad. It looks in the usual folders and on USB and extended drives, and you can add folders of your own. Filter by GameCube, Wii or Channels, and sort by title, recently played or most played.

Wii games get a Wii Remote on the DualSense, with the pointer on the gyro, the touchpad or the right stick. Per game you can choose Remote and Nunchuk, Remote sideways, Classic Controller or a GameCube controller. The author marks this part as beta.

Version 4.0 added frame generation, also in beta, which shows a 30 fps game at 60. There's a second theme called Revolution too, with game tiles twelve to a page and a hand pointer that follows the controller.

Release notes

v4.0 · Porpoise 4.0 · Oct 21, 2026

<p align="center"><img src="https://github.com/elripalda/Porpoise-Dolphin-Emulator-for-PS5/raw/Main/docs/images/banner.png" alt="Porpoise" width="100%"></p>

Porpoise 4.0

New

  • Frame Generation (beta) in Settings → Video and the in-game menu: a 30 fps game shown at 60, and with the PS5 at 120 Hz a 60 fps game at 120. Off by default; needs V-Sync
  • Steady 30 FPS, under Frame Generation, for games that swing between 30 and 60
  • Simpler Settings: just what most players need, with Show All Settings for everything
  • Auto Boost in a game's settings: the settings that run it best on PS5, with one press
  • A calmer Porpoise theme: fainter grid, no light beams, cleaner glass
  • Star Cube redone after the GameCube's own menu
  • Smooth Edges (FXAA) screen filter
  • Player 1's Port for games that want your controller in another port
  • Change Disc in the in-game menu, for two-disc games and expansion discs
  • GameCube Menu, Wii Menu, Wii Channels and Wii System Update in Settings → Console
  • Add a Code in a game's Cheats and Patches

Fixes and speed

  • Smoother quick saves and screenshots, lighter input and logging work while you play
  • Games with a big shader cache no longer stall on a black screen before they start
  • Luigi's Mansion (PAL) and other games start with cheats on
  • NFS shares with version 3 turned off now connect
  • Rumble no longer sets off Wii Remote and Nunchuk shakes
  • Several rare crashes and hangs

> [!NOTE]
> Found a bug? Settings → About → Report a Bug saves Porpoise's logs. Send them with the game's name on the RIPALDA Discord.

Install or update

Use ShadowMountPlus 1.7 beta 4 or newer. With older versions, Porpoise can close the moment it opens on some setups (firmware 12.x with the Lapy JB Daemon or LegacyJB).

From 2.0 or later: Settings → About → Updates.

By hand: download Porpoise-4.0.zip, delete /data/homebrew/PPSA99764/ on the PS5, and copy the PPSA99764 folder into /data/homebrew/. With FTP, use binary transfers (FileZilla: Transfer → Transfer type → Binary), or some text files won't copy. Your games, saves and settings in /data/porpoise/ are kept.

Porpoise contains no games, BIOS or firmware. Play only games you own. Not affiliated with Nintendo, Sony or RetroAchievements. Licenses are in licenses/README.txt inside the zip.

Porpoise-4.0.zip SHA-256: bce438cc8f436e177ae33b47a43aba82a7020e9db9b2b94c14055b4b7db2328e

Full changelog

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