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ioRTCW-PS3 v1.1 by stingziz0u

Released Nov 10, 2026 · Games
109 downloads on GitHub · Source code

A homebrew port of ioRTCW (Return to Castle Wolfenstein source port) for the PS3 Your own legally-owned copy of Return to Castle Wolfenstein, patched to 1.41 (the Steam version already is).

Install on your PS3

FileSize
iortcw-ps3-1.1.pkg
17a8cea7…0830
1.7 MB Download

Homebrew packages need HEN or custom firmware.

All versions (2)

Other ways to install

On the PS3: open store.brewology.com/ps3/iortcw-ps3/ in its browser, press Download and install it from Package Manager › Install Package Files in the Game column.

From a USB drive: copy iortcw-ps3-1.1_brewology_com.pkg to the root of a USB drive (FAT32), plug it into the PS3 and install it from Package Manager › Install Package Files in the Game column.

Send to your PS3Your PS3's address

  1. Start webMAN MOD on the PS3 and stay on its home screen.
  2. Find its address in Settings › Network Settings › Settings and Connection Status List.

Send to PS3

This browser remembers the address. webMAN downloads the package and installs it.

Screenshots

About ioRTCW-PS3

A homebrew port of ioRTCW (Return to Castle Wolfenstein source port) for the PS3

Your own legally-owned copy of Return to Castle Wolfenstein, patched to 1.41 (the Steam version already is). No game data is included in this repository or in any release build.

Installation

  1. Install iortcw-ps3-1.0.pkg from the XMB (it shows up as "Return to Castle Wolfenstein"). This creates /dev_hdd0/game/IORTCWPS3/USRDIR/main/, empty and ready to fill.
  1. By FTP, copy these files from your game's Main folder:

IORTCWPS3/USRDIR/main/pak0.pk3 <- required
IORTCWPS3/USRDIR/main/sp_pak1.pk3 <- required
IORTCWPS3/USRDIR/main/sp_pak2.pk3 <- required
IORTCWPS3/USRDIR/main/sp_pak3.pk3 <- required
IORTCWPS3/USRDIR/main/sp_pak4.pk3 <- required

Filenames are case-sensitive on the PS3: keep them lowercase, exactly as above.

Saves go to USRDIR/main/save/ and the settings to USRDIR/main/wolfconfig.cfg. The log is USRDIR/iortcw-ps3.log (the previous run's is kept as iortcw-ps3.old.log). If the game doesn't start, the log says why, and a missing .pk3 is the usual cause.

Release notes

v1.1 · Nov 10, 2026

This one took a while. Most of these are from Mayo1970's ioQuake3-PS3 port. https://github.com/Mayo1970/IoQuake3-PS3
go shower him with some love

Performance
-vertex work on the RSX: a new vertex program computes every shader stage's colors, texture coordinates (environment maps, tcMods), the lighting of characters and models, and the wave / bulge / move deforms on the GPU, instead of the PPU going through every vertex of every stage. GL fog is drawn by it too.
-the later stages of a surface reuse the first stage's copy of its vertices and indices.
-r_ps3_vprog 0 in the console goes back to 1.0's way, for comparing or if something draws wrong.
-the crosshair picker in Options (and in the in-game options) now works with the pad: select it and press Cross or left / right.

Full changelog

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