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Fceu NES v1.4 by snes9x-ps3 team

Released Jan 11, 2011 · Emulators
72,873 downloads here · Developer site

NES Emulator - PS3 port of FCEU an emulator for NES games. Has 480p, 720p, 1080p support. Now has shaders.

Install on your PS3

FileSize
fceu-ps3-v1.4-fw1.92.pkg
3c6b9846…19bf
3.9 MB Download
fceu-ps3-v1.4-geohot-cfw3.55.pkg
74be3a81…e9aa
4.2 MB Download
fceu-ps3-v1.4-fw3.41.pkg
21d2a4e6…af3d
4.2 MB Download

Homebrew packages need HEN or custom firmware.

All versions (2)

Other ways to install

On the PS3: open store.brewology.com/ps3/fceu-nes/ in its browser, press Download and install it from Package Manager › Install Package Files in the Game column.

From a USB drive: copy the .pkg files you want to the root of a USB drive (FAT32), plug it into the PS3 and install them from Package Manager › Install Package Files in the Game column.

Send to your PS3Your PS3's address

  1. Start webMAN MOD on the PS3 and stay on its home screen.
  2. Find its address in Settings › Network Settings › Settings and Connection Status List.

Send to PS3

This browser remembers the address. webMAN downloads the package and installs it.

Screenshots

About Fceu NES

NES Emulator - PS3 port of FCEU an emulator for NES games. Has 480p, 720p, 1080p support. Now has shaders.

NES Emulator - This version is for PS3s with firmware 3.41+. PS3 port of FCEU an emulator for NES games. Has 480p, 720p, 1080p support.

Build 1.4 (11/01/2011)

  • PAL ROMs now run correctly - autodetection of PAL/NTSC for No-Intro set.
  • Automatic 576p PAL50/PAL60 switching.
  • Cheatfile (CHT) support.
  • Game Genie ROM support.
  • Added 'Sprite Limitation' option.
  • All paths (savestate directory/base directory/SRAM directory/default ROM directory) can now be changed.
  • RSound support.
  • Configurable controls.
  • Geohot 3.55 CFW build.

Updated to 1.3
=====

  • Shaders! (hurray!) You can adjust them whenever you want from the settings menu.
  • Settings do save, default better and load properly now.
  • Lots of other bug fixes.

CURRENTLY IMPLEMENTED FCEU FUNCTIONS

  • .zip support
  • SRAM support
  • State save
  • 4P Support
  • Settings save and load
  • Shader support (Cg format)
  • Not all shaders run full speed at 1080p.
  • Try lower the resolution for shaders which run slow.
  • Aspect ratio makes a difference as well.

CONTROLS IN ROM MENU

Up - Go up
Down - Go down
Left - Go back five file entries
Right - Go forward five file entries
L1 - Go back one page
R1 - Go forward one page

Cross - (If directory selected) enter directory/ (if ROM selected) start ROM
Triangle - Same as Cross
Circle - (If not in root directory) Go back to previous directory
L2 + R2 - (If you previously exited a ROM) return to game
Select - Go to settings menu (see 'CONTROLS IN SETTINGS MENU' section)

L2+L3 - State Load
R2+R3 - State Save

CONTROLS IN SETTINGS MENU

Up - Go up one setting
Down - Go down one setting
Left - Change setting to the left
Right - Change setting to the right

Circle - Go back to ROM menu

EXPLANATION OF SETTINGS MENU
Display framerate - This will show the FPS (Frames Per Second) onscreen
Current save state slot - Toggle FCEU save state slot.
Resolution - Switch between resolutions - 480p mode, 720p mode and 1080p mode (depending on your monitor's supported resolutions)
Aspect Ratio - Switch between aspect ratios 4:3 and 16:10 (16:9 will come shortly, for now choose 16:10 on widescreen - perhaps small
cutoff at left and right))
Hardware Filtering - Switch between Linear interpolation (Bilinear filtering) and Point filtering.
Control Style - Switch between original NES style or the more preferred SNES style.
Shader - Select a shader to use.

CONTROLS IN-GAME
Standard NES Controls (layout identical to NES controller)
Better NES Controls (rotates input changing Square->B, Cross->A)

R3 + L3 - Press these two buttons together while in-game to go back to the ROM browser menu.

Right analog left / right - Adjust save state on the fly.

R3 + L3 - Press these two buttons together while in-game to go back to the ROM browser menu.

TIP: You can use any USB controller you like and it will map the buttons on the fly - it is even possible to hotswap joysticks - remove one from the
USB port, replace it with another one - it should all work fine. even SNES-to-USB converters should work.

To play a game with a USB controller as Player 1, start up your PS3 and rather than using the Sixaxis/DualShock3, plug in an USB port before
connecting the controller to the PS3 - your USB pad should then become Controller 1.

HD TV USERS

  • For people running this on HDTVs complaining about input lag:
  • Turn off all post-processing filters you may have running - on Sony Bravia HDTVs, display Motion Flow (this also causes input lags with most games in general, not just this SNES emu. If your HDTV has a 'Game' mode or something of the sort, select that as well.

PERFORMANCE NOTES

  • Stock shader will run all games at 60fps.
  • Some shaders are very taxing currently.
  • PAL runs way to fast.

PLANNED IMPROVEMENTS

  • GameGenie
  • Pretty GUI.

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