prboom3ds changelog
v0.7-alpha (pre-release) · Dec 21, 2019
enum fix, enable lto, 3d view change
install:
put all files in /3ds/prboom3ds along with doom wad files (you need to get these elsewhere)
v0.6-alpha (pre-release) · Nov 10, 2019
install:
put all files in /3ds/prboom3ds along with doom wad files (you need to get these elsewhere)
note - these are the same binaries as in the master branch - just added here so they are easier to find.
v0.5-alpha (pre-release) · May 13, 2017
partial fix for soft lock issue (adjusted compile/link settings)
prboom.cfg file saved/read from /3ds/prboom3ds directory instead of root (you will need to manually copy the existing file in order to preserve settings).
various status bar/hud/automap/keyboard adjustments
install:
put all files in /3ds/prboom3ds along with doom wad files (you need to get these elsewhere)
v0.4-alpha (pre-release) · May 7, 2017
minor fix for v0.3-alpha - addresses crash on close from home menu
install:
put all files in /3ds/prboom3ds along with doom wad files (you need to get these elsewhere)
v0.3.1-alpha (pre-release) · May 6, 2017
minor fix for v0.3-alpha - addresses crash on close from home menu
install:
put all files in /3ds/prboom3ds along with doom wad files (you need to get these elsewhere)
v0.3-alpha (pre-release) · May 6, 2017
improved sfx - addresses high lock count and cutout issues.
music playback - fixed incorrect mix rate. should sound more accurate.
cia version uses /3ds/prboom3ds/ directory instead of root.
updated to compile with newer devkitarm/ctrulib versions.
removed a bunch of dead sound code.
install:
put all files in /3ds/prboom3ds along with doom wad files (you need to get these elsewhere)
v0.2-alpha (pre-release) · Feb 14, 2016
switched sound back to csnd
v0.1-alpha (pre-release) · Feb 2, 2016
the cia and 3ds downloads are untested - but here for testing
for .3dsx the wad files should be in the same directory as the .3dsx file
for .cia and .3ds the wad files need to be in the root directory (I think)
