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[W.I.P.]RPG Paradise changelog

v0.05 · May 31, 2007

PSP Developer pspballer07 dropped by the QJ.Net Forums earlier to announce the release of RPG Paradise v0.05. For those asking, RPG Paradise is the author's ongoing homebrew game project, with this latest release now featuring a battle system and a first enemy. As for the rest of the details:

  • Added battle system(even though it still needs more work)
  • Smoothed the walking of the character so its not so choppy.(I took off some delay and took away amount of steps)
  • various bugs fixed
  • Added character 'Master' to fight.

Guys interested in getting more info - or perhaps lending a developer's hand - are invited to head over to pspballer07's thread over at the QJ.Net Forums. That's all for the moment - enjoy the download!

v0.03 · May 29, 2007

Barely a few days after pspsballer07 released RPG Paradise v0.02 for the community's consumption, the developer has just announced another update via the QJ.Net forums. This latest version of the RPG Paradise homebrew game carries these new features:

  • All data except maps are stored in one file called data.pk3. I used the quake II pack file format for this.
  • Added intro and menu

As a further note, pspballer07 is letting the guys know that graphics and sounds people are needed to help further develop the app - guys who want to help out are invited to visit pspballer07's thread at the QJ.Net Forum. enjoy the download, and make sure to thank the developer for the effort.

v0.02 · May 27, 2007

PSP homebrew developer pspballer07 dropped by the Qj.Net Forums earlier to announce the release of a new game for the community's enjoyment, titled RPG Paradise v0.02. This game has had several tweaks since its earlier release (version 0.01), including these bug fixes:

  • Fixed Being able to cross diagonal
  • Stopped the message from going away when you hold X
  • It uses map loading from files so now you can just edit the beggining.map

Just be careful with this game upon download - PSPJunkie_ over at this app's Forum thread states that it crashed when it was run under iRShell. We tested it ourselves and found that the game appears to work fine under custom firmware 3.40 OE.

Be sure to drop by pspballer07's thread over at the QJ.Net Forums for extra details - all the more that RPG Paradise lacks a readme. Enjoy the download, and make sure to visit the author's other works, such as the Icon Action Replacer, and the PSP C++ IDE.