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VSIuO v1.0.0

Released Feb 9, 2009 · Apps
1,325 downloads here

Install on your PSP

Archive: extract VSIuOPSP_brewology_com.zip. It is laid out from the root of the Memory Stick: copy it there, so you have /PSP/GAME/VSIuO/.

Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.

Homebrew needs custom firmware such as ARK-5. New to PSP homebrew? Start here.

Files

FileSizeSHA-256
VSIuOPSP.zip2.7 MB 46964473…cc3f Download

From the PSPBrew downloads, on Brewology since they were posted. Served from Brewology.

Screenshots

Release notes

v1.0.0 · VSIuO v1.0.0 · Feb 9, 2009

VSIuO pre-release v1.0.0DescriptionPre-Release VSIuO,Interactive Viewer scenes using OpenGL.2 concerns the demonstration projects,VSIuO and MMuOpengl (My engine using OpenGL).VSIuO is encoded by MCID,MmuOpengl developed by the same author will be latermade available to the public in the form of a C + +.Principles VSIuO,The principle is to give non-coders,the ability to create interactive scenes,so compact.This version is limited for the moment to display a single scene.It can contain objects textured or not texturedcameras cameras free of constraints and a target point.Setting a sceneA scene is defined by a file containing 2 subfolders:- Gfx, for textures png (with alpha channel)- OBJS for objects in Wavefront format. ObjApart from the extension,texture will be known as the object to which it must be associated.The file vsiuo.content.conf:This file allows you to build the stage,following instructions.To view a scene,this file should contain at least contain an instruction ScSc exemple_sceneSc indicates that exemple_scene,corresponds to a folder containing a scene that must be loaded.Free cm 0.0 0.0 0.0 2.0 0.0 0.0Add a free camera, positioned at x = 0, y = 0, z = 0.Whose default target point x = 2, y = 0, z = 0.Cm target 0.0 0.0 0.0 1.0 0.0 0.0Adding a constraint to a camera target point x = 0, y = 0, z = 0.Whose default position x = 1, y = 0, z = 0Rt exemple_objet y -1.0Assigns a cyclical rotation of -1exemple_objet to the object on its axisOrders PSP and PC[PSP] CROSS TRIANGLE and [PC] d, xMove back a camera free.Zoom - a camera + constraint at a point target.[PSP] ROUND [PC] oProceed to the next camera.[PSP - PC] DirectionsRotate the camera speed.[PSP] PadRotate the camera speed increased.McidClan.

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