Spelunky PSP v0.5 by dbeef
Derek Yu's Spelunky Classic rewritten from scratch in C++ for the PSP, with the original game's assets
Install on your PSP
EBOOT: make a folder for it in /PSP/GAME/ on the Memory Stick, such as /PSP/GAME/SPELUNKYPSP/, and copy Spelunky_PSP.pbp into it, renamed to EBOOT.PBP.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| Spelunky_PSP.pbp | 15.5 MB | df4ecd1f…13d1 | Download |
Screenshots
About Spelunky PSP
Daniel Zalega (dbeef) is rewriting Derek Yu's Spelunky Classic in C++ and OpenGL, with the original GameMaker sources as a reference. The assets come from Derek Yu's original, whose licence lets anyone use them as long as it isn't for profit.
The same code runs on Android, Linux, Windows and macOS, and there's a devlog series on YouTube.
The same code runs on Android, Linux, Windows and macOS, and there's a devlog series on YouTube.
