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Spelunky PSP v0.5 by dbeef

Released May 15, 2021 · Games
4,613 downloads on GitHub · Source code

Derek Yu's Spelunky Classic rewritten from scratch in C++ for the PSP, with the original game's assets

Games.pbpHuman-written

Install on your PSP

EBOOT: make a folder for it in /PSP/GAME/ on the Memory Stick, such as /PSP/GAME/SPELUNKYPSP/, and copy Spelunky_PSP.pbp into it, renamed to EBOOT.PBP.

Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.

Homebrew needs custom firmware such as ARK-5. New to PSP homebrew? Start here.

Files

FileSizeSHA-256
Spelunky_PSP.pbp15.5 MB df4ecd1f…13d1 Download

Downloads come from the developer's GitHub release while it's there. If GitHub stops serving a file, or the file there changes, the same link serves our copy.

All versions (5)

Screenshots

Spelunky PSP screenshot
Screenshot · from the developer's README
Add a screenshotor a photo of it running.

About Spelunky PSP

Daniel Zalega (dbeef) is rewriting Derek Yu's Spelunky Classic in C++ and OpenGL, with the original GameMaker sources as a reference. The assets come from Derek Yu's original, whose licence lets anyone use them as long as it isn't for profit.

The same code runs on Android, Linux, Windows and macOS, and there's a devlog series on YouTube.

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