Shoot4Fun changelog
v2007-08-21 · Aug 21, 2007
Homebrew developer Gambiting entered his fun and simple shooter Shoot4Fun at the Neo Spring Coding Competition 07. But before doing so, a lot of improvements have been incorporated since the previous version that was just released a couple of weeks ago. The owner also added that this is going to be the last build for his game.
There's no Readme file in the download package but the developer created a section dedicated for instructions so you we're pretty sure that you guys won't have problems while playing this game. The changes and features as provided by Gambiting:
- #1 Update:
o Addons system WORKS! You can have one of 5 updates,health,shield,Double Speed,Double Power,Triple Power. They make gameplay faster and much more fun and addictive!
o Fourth level of enemies, very difficult.
o Various Eye-candy, like fading screens.
o You can die now.
o You can pause using start button.
o Added instructions option in main menu.
o Modified insane mode - now it's even more insane.
o Added Neo Flash logo
- #2 Update (final)
o High score system works!
o Minor bug fixes
v2007-08-07 · Aug 7, 2007
Gambiting has released a nifty update for his NeoFlash competition entry, known as Shoot4Fun. In Shoot4Fun, you're basically playing as a little red block that shoots lasers at oncoming enemies, which are also made out of blocks. In the previous version of Shoot4Fun, there weren't really any victory or loss conditions since you couldn't actually die, but all that's changed for this update.
Here's the changelog for the updated version of Shoot4Fun:
- Addons system works! You can have one of 5 updates: Health, Shield, Double Speed, Double Power, Triple Power. They make gameplay faster and much more fun and addictive!
- Fourth level of enemies,very difficult
- Various Eye-candy, like fading screens.
- You can die now
- You can pause using start button
- Added instructions option in main menu
- Modified insane mode - now it's even more insane
- Added neoflash logo
v2007-08-03 · Aug 3, 2007
The NeoFlash Spring Coding Competition 2007 is off to a great start with great entries from the homebrew community. Developer gambiting who created PSPSnake has thrown his hat into the ring with his homebrew Shoot4Fun.
The game is reminiscient of Asteroids and is pretty fun to play inspite of the fact that it is in the developers words still a "work in progress." He mentioned that there are quite a few features that haven't been implemented yet such as an add-on system which is already working but "too lame at this stage of progess." Gambiting set out to create a easy to pick up and play game, and looks to be on the right track.
So if you want to give it a try, go and download the program below. Try it out and see if its to your liking.
