Puzzle Challenge changelog
v2.0 · Mar 1, 2008
Do you remember that Tetris Attack-ish hombrew game Puzzle Challenge? It was first released by PlayStation Portable homebrew developer thepixelatedpoo and now, the said coder has released a new version. Yes, Puzzle Challenge verison 2.0 has just been released and this new build sports some improvements and bug fixes.
In case you missed the first release (which was last year), here's a bit of a primer. Puzzle Challenge is a homebrew game that features gameplay quite like Tetris Attack or Pokemon Puzzle League. You can play against an AI opponent or a friend via ad hoc. It gets pretty crazy, especially when large chain or stone blocks can drop on your field, making it so much harder. Anyway, here's the changelog from thepixelatedpoo's release thread:
new graphics
chain blocks
steel blocks
better playability, much smoother now
miscellaneous bug fixes
The dev also noted a couple of planned enhancements to the game, which includes new graphics for new graphics for steel blocks, chain blocks, ice blocks, and new music. Check out the download below and the give Puzzle Challenge a whirl on your handhelds.
v2007-01-07 · Jan 7, 2007
With a name like Thepixelatedpoo, we're not sure how seriously to take him. We are, however, seriously having some fun trying out his Puzzle Challenge homebrew game.
In Puzzle Challenge, your task is to fill your opponent's board with blocks before they fill up yours. Do that by matching blocks together, either horizontally and vertically. Make your opponent's life even tougher by destroying a more than 3 blocks in one sequence, and you can add blocks onto your opponent's side (the blue bar on the right).
Speaking of opponents, you can choose to face the AI in block battles or go on ad hoc for PvP puzzling. Our suggestion: practice with the computer, because he's tougher than you'd think.
According to the author, the game works on both 1.50 and 3.03 OE, so you should have no problems grabbing this piece of homebrew for an intellectual distraction. Still, you can ask him for some tips on the forum release thread, as well as report bugs and a wishlist for any possible updates. Props go to Thepixelatedpoo for the Tetris-y version of Salvador Dali's "The Persistence of Memory" as a background, as well as an excellent game. We hope to see more of this in the future!
