PSP Store › Apps

PSPRadio Pre-release v0.38.091 Dynamic v1.5

Released Apr 6, 2006 · Apps
2,683 downloads here

Install on your PSP

Archive: extract PSPRadio0.38.09_Dynamic_brewology_com.zip and copy the __SCE__PSPRadio folder (inside dynamic/) into /PSP/GAME/ on the Memory Stick.

Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.

This is a firmware 1.50 build: its game folder comes in two, one ending in %.

Homebrew needs custom firmware such as ARK-5. New to PSP homebrew? Start here.

Files

FileSizeSHA-256
PSPRadio0.38.09_Dynamic.zip1.6 MB af0575ef…b5f2 Download
PSPRadio0.38.091_Dynamic.zip1.6 MB 95f3a9c9…0c2c Download

From the PSPBrew downloads, on Brewology since they were posted. Served from Brewology.

Screenshots

Release notes

v1.5 · PSPRadio Pre-Release v0.38.09 Dynamic (1.5) · Apr 6, 2006

This download is for a PSP with firmware 1.5 only. This version will not work on other firmwares above 1.5!

These pre-release versions are to be used at your own risk, they are not as stable as the official/full releases of the application. PSPRadio will allow you to stream music and listen to Shoutcast servers (WiFi Radio). This application works on 1.50 and 2.0 (with the Static Version) and has not yet worked on firmware above 2.0. As always, this new version has many changes from the previous version! Raf has done most of the updates for this pre-release which include:

New Features

  • (raf) Dyn/Retawq: tips can be overriden with your own html. Just replace APP_Retawq/tips.html!
  • (raf) Dyn/Dev: New export to allow for plugins to access the sound device buffer (for visualization plugins).
  • (raf) Dyn/Core: When the key combo for killing plugins is used, now the plugin will be unloaded as well (L+R+START). (A red -exception- screen may flash will unloading the plugin.. this is expected atm.)
  • (raf) Core: Rename directories per HalfastII directions so that corrupted icons don't get displayed on f/w 1.5.
  • (raf) Dyn/Core: Plugins are now automatically unloaded when they exit.

Bug Fixes

  • (raf) Core: Networking. Network profile enumeration code modification. Based on idea from Danzel from ps2dev forums. This may help people who's profile wasn't showing up.
  • (raf) Dyn/Core: No longer tries to 'continue' a plugin if 'Off' is selected.
  • (raf) Dyn/Core: Now plugin giveup access code is better handled. Retawq can switch to pspradio now seamlessly. (Select the running plugin again to return to the plugin.)
  • (raf/ditlew) Core: If F/W 2.6 is detected, don't poll for HPRM. This allows PSPRadio to work on 2.6 via eLoader.
  • (raf) Core: On exit, just call the game exit syscall. This may prevent the app from crashing when on eLoader. (It still hangs on 2.6)
  • (raf) Dyn/Core: Corrected bug that would cause FSS plugins to report error when loading even if they loaded correctly.
  • (raf) Dyn/Retawq: Reduced most of the drawing issues by decreasing the number of columns by 1.

Something wrong with this listing? Report a problem · Are you the developer? Claim this listing