PSPpaint v0.6
Install on your PSP
Archive: extract psppaint_0.6_brewology_com.rar and take the PSP folder from inside psppaint_0.6/MS_ROOT/. It is laid out from the root of the Memory Stick: copy it there, so you have /PSP/GAME/paint/.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| psppaint_0.6.rar | 435 KB | 62787b51…809e | Download |
Screenshots
Release notes
v0.6 · PSPpaint v0.6 (kxploit) · Nov 12, 2006
PSP paint programs have been popping up like mushrooms in the the homebrew scene. Don't get us wrong, we're not complaining. In fact, we welcome all versions. It just means we get to choose the one that fits our PSP painting needs.
One of the programs that we've tried is MaTiAz's PSPpaint. The initial build was easy to use (even my artistically-challenged buddy can handle it, see his work of art on the left).
Now, MaTiAz has updated his PSPpaint to version 0.6, which reflects the following changes:
- You can open existing images
- Fixed the bug which makes PSPpaint unable to save if there are more than 10 images in the PSPpaint folder
- Font support, grab any TrueType font and rename it to font.ttf and copy it to the paint folder to customize the user interface to your liking
As with the initial build, PSPpaint v0.6 was tested with FW 2.71, but it should work on other versions via eLoader.
