PSP-VE v1.0.2 for FW 3.xx v2008-06-16
Install on your PSP
Archive: extract pspvev1.0.2fw3x_brewology_com.zip and copy the pspve folder (inside pspve-v1.0.2/fw3x/) into /PSP/GAME/ on the Memory Stick.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| pspvev1.0.2fw3x.zip | 1014 KB | 89dd40b2…a116 | Download |
Screenshots
Release notes
v2008-06-16 · PSP-VE v1.0.2 for FW 3.xx · Jun 16, 2008
Straight from homebrew developer zx-81 is a new emulator designed to run on Sony's PlayStation Portable. PSP-VE v1.0.2 is based on the same Vectrex emulator created for Linux and Windows by the author Valavan Manohararajah.
Vectrex on the PSP was released about a week ago and arrived with issues with audio and performance. PSP-VE v1.0.2 solves that with a completely re-written engine for sound and an optimized "rotate 90' view" addresses the concerns with the fluidness of visuals. Other changes include:
- Major speed improvements: 6809 emulation, vector rendering, remove vector cash (buggy and time consuming)
- Sound emulation completly rewritten and inspired from 8910 driver of xmame.
- The rotate 90' view is now much faster and it is used as default render mode.
- Save state modification, it is now faster to save state (but previously saved games are not compatible with this new version!)
- Add .vec and .gam file extention as valid rom extention
- Add option to change color between gray and blue
As with all homebrew applications from zx-81, usage and installation instructions can be coursed through within the bundled documentation. Note that the source included in our downloads is under version 2 of the GNU public license, so developers wishing to extract some code must read the text file called Copying. Enjoy!
