PSP Graphics Demo v0.1.4 by chriopter
Thirteen scenes you can play with, each a running version of one of the pspsdk GU samples
Install on your PSP
Archive: extract psp-graphicsdemo.zip. It is laid out from the root of the Memory Stick: copy it there, so you have /PSP/GAME/GraphicsDemo/.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| psp-graphicsdemo.zip | 188 KB | d9867c8e…95a6 | Download |
Screenshots
About PSP Graphics Demo
Textured cube, hardware lights, environment mapping, cel shading, morph targets, skinning, spline surfaces, render to texture, a stencil mirror, projected shadows, depth buffer fog, a sprite cloud and palette cycling. Scenes change every eight seconds. Touch a control and that scene stays put.
- Analog stick: the scene's main handle (turn, move the light, bend the bones)
- D-Pad up / down: camera closer or further
- D-Pad left / right: the scene's knob
- Square, Circle: the scene's two switches
- Triangle: freeze
- Select: reset the scene
- L / R: previous or next scene
- Cross: hold or resume autoplay
The author has only run it in PPSSPP so far, not on a real PSP.
- Analog stick: the scene's main handle (turn, move the light, bend the bones)
- D-Pad up / down: camera closer or further
- D-Pad left / right: the scene's knob
- Square, Circle: the scene's two switches
- Triangle: freeze
- Select: reset the scene
- L / R: previous or next scene
- Cross: hold or resume autoplay
The author has only run it in PPSSPP so far, not on a real PSP.
Release notes
v0.1.4 · Sep 30, 2026
Preview film plays on the PSP-1000 and in the XMB.
Full Changelog: https://github.com/chriopter/psp-graphicsdemo/compare/v0.1.3...v0.1.4
