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PSP Dungeon: Assault Run - 3D Editor v1.0.4

Released Jun 20, 2008 · Games
2,013 downloads here

Install on your PSP

Archive: extract 5PSPDAR_brewology_com.zip and copy the PSPDAR folder into /PSP/GAME/ on the Memory Stick.

Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.

Homebrew needs custom firmware such as ARK-5. New to PSP homebrew? Start here.

Files

FileSizeSHA-256
5PSPDAR.zip12.8 MB 85432e60…2bb6 Download

From the PSPBrew downloads, on Brewology since they were posted. Served from Brewology.

Screenshots

Release notes

v1.0.4 · PSP Dungeon: Assault Run - 3D Editor version 1.0.4 · Jun 20, 2008

Homebrew Developer charnold visited the QJ.NET Forums earlier to announce the release of version 1.0.4 of the PSP Dungeons Assault Run 3D Editor.

Aside from a new feature for the editor, the game itself now has a simple AI, which should up the challenge in case you thought it was getting a little too easy. Here's a lowdown of the changes (quoting the readme):

  • editor changes:

o game geometry view shows enemie's attack animation frame with the bullet's starting position

  • game changes:

o simple enemy AI:

  • enemies check, if they see the player and alarm other enemies
  • enemies are alarmed when the player shoots
  • global alarm stops when no enemy sees the player for some time
  • enemies evade when the player aims at them
  • enemies try to aim at the player, when they are in alarmed state
  • enemies shoot at the player (visible bullets)
  • collision detection bullets - player, player dies after some hits

Further details on running both the homebrew game and its accompanying editor are availavle in tle readmes included with file bundle. You may also want to visit charnold's release thread at the QJ.NET PSP Development Forum in case of any further updates.

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