PokeMini changelog
v0.54 · Feb 7, 2014
Want to play some Pokemon Mini ROMs on your PSP? Check out this newly updated emulator!
The Pokemon Mini handheld was released all the way back in 2001, and these days it has mostly been forgotten. Essentially it was a dedicated portable meant for a limited series of Pokemon-themed mini games. Titles included a special build of Tetris, a Tomogachi-like breeder app, a racing game, and more. This emulator allows you to play ROMs from the now-defunct system. Check out the release notes below!
Operation
- Once you download the RAR, unpack in the root of Storage System.
- Go to the installation directory (inside the folder PokeMini) and we will find a folder called ROMS.
- Got some ROMS Pok mon Mini (extension. Minutes) and we put in the above folder.
- We headed to the PSP, and execute the emulator, we will find the main menu.
- Select Load Rom.
- We entered the ROMS folder created before, and within it, we select our favorite ROM.
- A play.
Controls
In the emulator:
- Digital pad: Move through the options.
- Or: Select.
- X: Back.
- Select: Back to game preloaded.
Games:
- Digital Pad: Directional Pad Simulates the Pokemon Mini.
- O: Simulates the A button
- X: Simulates the B button
- R Trigger: Simulates the C button
- L Trigger: Shock Detector.
- Start: Simulate button on / off.
- Select: Return to the emulator menu.
Version 0.54
Improvements:
- Fixed error in the load / save savestates.
- Minor changes.
- Only PSP: Time zone is now done correctly.
Source
v0.5.0 · Jun 7, 2011
Homebrew coder justburner has released a new version of pokemini, a portable Pokemon mini emulator built for the PSP.
Changelog:
Debugger is now complete!
Reordered menu items better
Added Dingux platform (Thanks coccijoe for the port src code)
Fixed issue of sound going out of sync
Separated piezo filtering (now works with any sound engine)
Fixed result of SUB instruction with decimal mode
Fixed PRC rate divider
Corrected some options in configurations file
Multicart support
Made sure shared EEPROM and cfg files are only saved on emulator's executable directory
Added "Sync cycles" option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems
Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right
Unofficial colors palette changed (but still backward compatible)
New zooms: 5x (480x320) and 6x (576x384)
Loading ROM from ZIP package is now supported
More palettes and 2 custom ones, they can be edited by pressing A
Win32 platform is now fixed and updated
Joystick can now be re-defined in portable devices
SDL Only: Keyboard can now be re-defined under "Platform..."
Dreamcast Only: PAL/NTSC can now be selected under "Platform..."
NDS Only: Added FPS counter and rumble pak level adjustment
PSP Only: Zoom from 1x to 4x can now be changed under "Platform..."
