playPSP changelog
v1.12 · Dec 11, 2007
Not long after homebrew developer DGGC92 debuted the Sony PlayStation Portable homebrew scene, his Lua-coded playPSP has been updated with improved graphics. playPSP version 1.12 does everything that made its previous build a fun Pong game on the PSP, but with better visuals.
For those who missed it the first time, playPSP offers two-player Pong on the handheld. Challenging AI is there if you want to play solo, while the playPIXFIX feature is present to fix those stucked pixels and enhance your experience.
After some people suggested DGGC92 to make his playPSP easier to the eyes, a quick updated soon became available.
v1.1 · Dec 9, 2007
As DGGC92's first homebrew project, playPSP v1.1 is something worth checking out. It's coded in Lua and is the developer's take on Atari's Pong game, but before you start groaning and moaning about how we've seen too many homebrew incarnations of the classic game, listen up.
Not only does playPSP v1.1 have playPong - it's for two players, BTW. It also has a useful application that some of you might be needing: playPIXFIX. It's a pixel fixer application that helps drive out those stuck pixels plaguing your screen. Remember, no matter how hypnotic those flashing colors are, don't stare at the screen for too long while you're running a pixel fixer.
Now, for a one-two punch, this neat little bundle still delivers. Besides, it's DGGC92's first Lua homebrew project, so why don't we all give the developer a warm welcome!
