Phyalgeom Aid v1.0
Install on your PSP
Archive: extract Phyalgeom_Aidv1Caveman_brewology_com.zip and copy the Phyalgeom_Aidv1Caveman folder into /PSP/GAME/ on the Memory Stick.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| Phyalgeom_Aidv1Caveman.zip | 1.5 MB | 354a0bbc…522a | Download |
Screenshots
Release notes
v1.0 · Phyalgeom Aid v1.0 · Aug 5, 2007
Hey, some of us are geeks too. And I think geometry is like the coolest thing ever invented since the toothpick. That's why, when Mr305 dropped by our forums earlier to announce his entry into the NeoFlash Summer Coding Competition, some of us here ahem ahem were fit to burst in glee.
Phyalgeom Aid v1.0 is, as the developer claims, "the complete academic suite." It can help you find answers to the most common problems that students might come across in physics, algebra, and geometry. Equations to formulas are given, and all you have to do is input the numbers into their own variables. Here's a couple of functions included in the homebrew application that you can get solutions for:
- quadratic equations
- arithmetic/geometric sequences
- Newton's law of gravity between two objects
- average acceleration, final distance and velocity
- surface areas and volumes of cylinders, pyramids, etc
Right now, the application is in its v1.0 phase - what the developer refers to as "The Caveman" stage - and as it is, it's pretty well done already. Mr305 is requesting for some suggestions though. If there are any other formulas that you think he could incorporate into future versions, then post them in the forum release thread. Hey, Mr305, what about projectile trajectories, probability equations, and... oh oh oh!, derivatives!
