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OpenSupaplex changelog

v7.2.2 · Mar 30, 2026

FIXED:

  • The list of non-original levels would render garbage on Windows.

v7.2.1 · Mar 30, 2026

FIXED:

  • The list of levels would render garbage on Windows.

v7.2 · Mar 22, 2026

NEW:

  • Added support for Nintendo DS, RISC OS and PS2.
  • Switched music from OGG to MOD files, which are lighter and require less CPU usage, which means better performance! Thanks @mills32 for this contribution!
  • Improved renderer for PSP, getting 60fps most of the time! Thanks @mills32 for this contribution!
  • Thanks to the new renderer, audio quality in PSP has been also bumped.
  • Switched sound effects from OGG to WAV. They require less CPU usage, which is another increase in performance and simpler packaging!
  • Now there is only one build for both Old and New Nintendo 3DS.

FIXED:

  • Switch: Virtual keyboard wouldn't work when the game is running in Applet mode. Instead, now it will just autogenerate a player name. Thanks @rjimenezda for this fix!

v7.1.2 · Aug 21, 2020

NEW:

  • Added proper Linux support (thanks @DarthGandalf).

FIXED:

  • The Nintendo Switch port can now be played in Applet Mode. Virtual keyboard support has been disabled (thanks @rjimenezda).

v7.1.1 · Jul 5, 2020

FIXED:

  • LB/L1/L and RB/R1/R buttons won't change the game speed anymore when used in the main menu.
  • Wii and Wii U ports had the wrong title in the Homebrew Channel.
  • Fixed game panel behavior when you restart a level with it hidden. Now it will be shown when you restart a level.

v7.1 · Jul 2, 2020

NEW:

  • Added support for PSP, Nintendo 3DS, Windows 64bit, macOS, PS3, Wii and Wii U.
  • Added Music and Sound Effects.
  • Added support for saving and loading game states.
  • Bumped the default game speed from 5 to 10 (maximum).
  • Added different scaling modes.
  • Improved gamepad controls:
  • LB/L1/L and RB/R1/R buttons can be used in the main menu to select a different level set.
  • LB/L1/L and RB/R1/R buttons can be used in during the game to change the game speed.
  • Y/Triangle button (X on Nintendo consoles) shows/hides the bottom panel during the game.
  • B/Circle button (A on Nintendo consoles) displays, for a few seconds, the number of red disks you have.
  • Back/Select/Minus during a game will exit the level immediately.
  • Start/Plus during a game will pause the game.
  • Added advanced menu giving access to many options that were only available with a keyboard before, or not available at all:
  • Restart the level.
  • Sound and music volume.
  • Change the scaling mode.
  • Game speed.
  • Play/record demos.
  • Debug options (show FPS, load/save state, remove Zonks/Snik Snaks…). If you use these, your progress won't count!!
  • And more things!
  • Added command line options in platforms that support this. Just run the game with --help for more info.

FIXED:

  • Fixed many MANY bugs. Now the game should behave exactly as the original, validated by almost 7000 pre-recorded demos.