PSP Store › Apps

LuaPlayer OpenGL v2006-12-29

Released Dec 29, 2006 · Apps
1,191 downloads here

Install on your PSP

Archive: extract LuaPlayer-OpenGL-preview4_brewology_com.zip and copy the luaplayer folder (inside LuaPlayer/release/psp10/) into /PSP/GAME/ on the Memory Stick.

Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.

This is a firmware 1.50 build: its game folder comes in two, one ending in %.

Homebrew needs custom firmware such as ARK-5. New to PSP homebrew? Start here.

Files

FileSizeSHA-256
LuaPlayer-OpenGL-preview4.zip1.8 MB 6449c04a…65de Download

From the PSPBrew downloads, on Brewology since they were posted. Served from Brewology.

Screenshots

Release notes

v2006-12-29 · LuaPlayer OpenGL · Dec 29, 2006

Yeah, it's a LuaPlayer, this one's from Shine at the PS2Dev forums. What's different about this one is that it's been re-written with the SCons build management and is based on OpenGL for all graphics output. Check Wiki, OpenGL "is a standard specification defining a cross-language cross-platform API" for computer graphics, which leads to the other thing that's different. It's been released for the PSP, the PS3 (Linux), and Windows PC.

We shall henceforth and heretofore call this the One LuaPlayer to Rule Them All/And In The Darkness Bind Them. Until Sauron - er, Shine comes up with the next version, or someone else comes up with something else like. Here are the deets for each LuaPlayer platform:

  • PSP: uses PSPGL (old hat, old friend), tested on 1.0 and 1.5, but doesn't run on kernel, so theoretically should work with other versions, too (that's unconfirmed, though). 3D rendering on the PSP is slow, though - Shine's hoping someone would step up with an idea to fix it.
  • PS3: should work on every 64-bit PS3 Linux. Screenshot is from the PS3 version.
  • Windows: compiled with VisualStudio.Net, so it won't need Cygwin or any other library apart from the system and OpenGL libs

Weirdly enough, there's a folder for "Mac OS X", but neither the forum post nor anything in the text files in the package indicate anything about Mac functionality. Looks like a work in progress - Shine and another member of the forum are talking about the Mac OS X "port." Anyway: the download link below contains both the application/s and the source codes for LuaPlayer OpenGL. Instructions are provided in build.txt, actual apps are in the "release" folder.

(BTW, if you're wondering why this is in the PSP section... well, we had to place this somewhere, didn't we?)

Something wrong with this listing? Report a problem · Are you the developer? Claim this listing