LUA VLF lib v0.3
Install on your PSP
Archive: extract VLFv0.3_brewology_com.rar and copy the VLF v0.3 folder into /PSP/GAME/ on the Memory Stick.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| VLFv0.3.rar | 1.5 MB | ff36d000…f6af | Download |
Screenshots
Release notes
v0.3 · LUA VLF lib v0.3 · May 4, 2009
LUA VSH Look & Feel v0.3* by LXDLibrary for the easy creation of VSH / XMB similar designs/applications for the PGE luaplayer.the complete documentation is included in the dlinstead of a sample i included a tutorial which explains the most important functions and a simple VLF project.heres the changelogAdded-------------------------------------------VLF.DrawSymbol()Draws an original psp Symboleg.cross, square, startVLF.term()terminates the vlf engineand unloads all files used by vlf.VLF.SetCustomWave()loads and sets a custom waveadded the fonts: VLF.Font_small, VLF.Font_hugeImproved--------------------------------------------VLF.DrawCentralMenu()-added scrolling if to many items are available-the item table can now be defined like this-table = {"item 1","item 2","item 3"}-SET_HIGHLIGHT_BUTTON is now auto controledVLF.Draw_Waves()-Custom Waves can now be displayed [VLF.SetCustomWave()]VLF.DrawOptions()its possible to print custom optionsVLF.DrawClock()added an option to adjust the time shiftVLF.DrawText()-you can display arrows by usingVLF_ARROW_UPVLF_ARROW_DOWNVLF_ARROW_UP_DOWNinstead of selectedE.GVLF.DrawText(0,0,VLF.Font ,"VLF lib 0.3",2,3,VLF.Text_Color,V LF.Shadow_Color,VLF_ARROW _UP_DOWN,false)-you can use symbol variables in your textBugs--------------------------------------------VLF.DrawFrame()fixed compability to VLF.DrawTitleBar()VLF.DrawFocus()fixed animation errorVLF.DrawScrollbar()the text table can now be defined with less than 9 fields
