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Lord Runner changelog

v1.02 · Dec 30, 2010

PSP homebrew coder Gogy (aka Samy) has released a new update for Lode runner clone for the PSP, called Lord Runner.

Changelog:

new logo
implementation of 3 levels of difficulty

v1.01 · Dec 15, 2010

from Samy (aka Gogy):

This game was inspired from the original "Lode runner" game (1983). The game works as the original game and there is a level editor with it. So if you want to share you creations make you are most welcome: contact me to include your levels in the next releases.

It is coded for the PGE lua 0.2 from InsetWittyName (all files are included in the archive), with the help of PGE editor to code directly on PSP, the GIMP, and some websites who share sounds and fonts freely.

Changelog:

150 levels included
new graphics
AI has been improved
more parameters to change (volume, graphism, ...)
a lot of little bugs have been corrected
new menu

v2010-11-03 · Nov 3, 2010

Developer's note:

After more than one year of complete silence, i come back with a new game.

Let me introduce you: Lord Runner (which is a clone of the game 'lode runner' published in 1983)
The game works as the original game, there are 19 levels for the moment (i'll had some more in the future) and there is a level editor with it. So if you want to share you creations make you are most welcome: contact me to include your levels in the next releases.

It is coded for the PGE lua 0.2 from InsetWittyName (all files are included in the archive), with the help of PGE editor to code directly on PSP, the GIMP, and some websites who share sounds and fonts freely.
Thank you to all of them.

Have fun

Samy

Ps: if ever you encounter some bugs, contact me so i can improve this great game. Remarks and congratulations are always welcome too ;)