LocoRoco Motion Plugin changelog
v0.99 · Dec 26, 2007
Those who played the last iteration of the impressive LocoRoco Motion Plug-in would be delighted to find out that homebrew developer Mr305 has released an update that fixed a handful of bugs that impeded that Neo Motion kit-enhanced LocoRoco experience. In this version. Mr305 finally added a Jump function, letting gamers attain the full range of motion in the game.
As always, PSP gamers need to have the NeoFlash Motion Sensing Kit, as well as custom firmware, at least version 3.71, for the plug-in to work. Without further ado, here's the changelog for the latest version of LocoRoco Motion Plug-in for your perusal:
- Added audio Fix; Audio works perfectly along with motion for perfect LocoRoco game experience. Thanks to ps2dev members.
- Added a check, wherein the plugin self-terminates with a message, if Motion Kit is unplugged or not plugged in before the game begins or due to failure in initialization; hence if anything fails, you can still play the game unlike previous version which caused "unusably sluggish behaviour".
- Added a Jump function but something isn't right. Tilt forward and then backward. [This will most probably be removed in next version if I can't figure out the problem]
- Substantially improved chances of succesfull initialization. Failure rate - 1 in 10 times.
- Reduced CPU usage - removed unused stuff / Z axis reading / other calculations
Mr305 also wants to add some things about the volume. First of all, if volume does not respond after muting and un-muting, just try pressing volume up or down. Also, delay of response during volume adjustment is also normal.
As always, just get the plug-in from the download link below. Further instructions and notes are included in the Readme link. Enjoy!
v0.8 · Dec 23, 2007
Mr305 has developed an interesting new plugin for LocoRoco which makes use of the NeoFlash PSP Motion Sensing Kit. It's called the LocoRoco Motion Plugin v0.8, and as you can probably guess, it enables motion sensing for Sony's LocoRoco game.
To use the plugin, all you have to do is tilt the PSP left or right and the character will move in turn. Nifty, right?
Currently, the plugin doesn't allow for jumping, so you can't really get the full range of motion for the LocoRocos. That being said though, if you happen to have the NeoFlash motion kit and aren't afraid to add code to the game.txt in the seplugins folder, then you may want to try this plugin out.
For additional information on running the plugin, and to view a tutorial for the plugin, feel free to visit the forum link. In the meantime, enjoy this demonstration of the plugin in action below.
