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Kitten Cannon changelog

v1.0 · Jul 26, 2009

Update:# Added a new Ca$h Tournament system where you can win real money just by scoring high!# Added custom MP3 Playback, recursively scans the /MUSIC and /PSP/MUSIC folders. Included is a Default.mp3# Switched to intraFont making text fonts much better# Upgraded to the SVN version of OSlibmod# Small tweaks regarding collision and physics# Uses Sony utilities for a smooth and seamless interface# Rotation of cannon barrel no longer resets after each launch# A lot of small tweaks and fixes I hadn't caught all those years ago...Cash Tournaments:In short, enter into a tournament by paying a set amount via credit card, paypal or completing free offers (yup!) then play, play, play, and play some more trying to be rank #1 on the leaderboards - if you aren't no worries because 30% of all participants will be a winner and walk away with real cash either electronically or by check in the mail! Learn more at the project release page... It's new, it's innovative, and it's for real - win a jackpot of money just by launching this poor cat as far as you can!

v2008-03-16 · Mar 16, 2008

Around two years back, SG57 introduced the world to a PSP port of the flash game Kitty Cannon. Two years later and, it seems, Kitten Cannon is making a comeback to everyone's PlayStation Portables, just in time for the NeoFlash Spring Coding Competition.

The game's actually quite simple to play:

Just aim the cannon using the up/down directional pad buttons, analog stick or your Neo Motion Kit and use [X] to fire. The red bar on the cannon indicates the power of your shot.

Please note that this game doesn't have a readme, so you may have to do a bit of tinkering to make sure that SG57's game is properly installed. That being said, enjoy shooting kittens out of cannons, and remember, the cat is virtual; therefore don't try this at home with actual cats. Enjoy!