Jungle Aventure v0.1 demo v0.1
Install on your PSP
Archive: extract JungleAventureV0.1_brewology_com.rar and copy the JungleAventure V0.1 folder into /PSP/GAME/ on the Memory Stick.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| JungleAventureV0.1.rar | 1.0 MB | 5d025fad…3674 | Download |
Screenshots
Release notes
v0.1 · Jungle Aventure v0.1 demo · Jan 5, 2009
from lordvisaris:Hello all, this is the demo of my game: Jungle adventure, the goal was to create a platform game filled with animation and is easy to make maps. I took the characters of the tutorial xtreamlua, I hope there is no copyright.What remains to be done:1-Create full mapAdd 2-animations3-Download map4-History Create your map:1-Create a file. Map in the MAP2-Use this basic code:Hide / Show line numbers | Hide code | Select All 1. 2. - Definition of the size of the map: 3. map_size (480 * 2) 4. - Creation of the function: 5. map_ function () 6. - Establishment of soil (not compulsory): 7. map_sol_terre () 8. end3 - Adding things:Hide / Show line numbers | Hide code | Select All 1. 2. - Before the Civil map_: 3. object: create (x, y, type) -: Create an object (typeest equal to 1.2 or 3) 4. - X can exceed 480 because there are self defilement 5. create_enemie (x, l, speed) - dropping a bomb: x and define the position and length of fall possible speed and speed 6. monster: create (x, y, speed, the type) - showing a enemies who move around the area 7. 8. - In the function: 9. init_dialogue (( " to move, to take X, O to jump", "The delay is automatic"), 25.5) - displays a dialogue, both number and length x 10. game_createSol (x, y, l): create a zone of land 11. 12.And voila!
