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Jexx Ball changelog

v1.0 · Dec 12, 2006

Presuming you're old enough, you would probably remember that a small game called "JezzBall" is one of the top ten productivity killers in any PC-related work (school work or business), right up there with Solitaire, IM chats, and pictures of Sarah Michelle Gellar or Jennifer Love Hewitt (I'm just surprised my editors didn't ban that game and those pictures from my PC yet... oops, did I just say that out loud?). Twin891 decided to step up and port one of the ultimate productivity killers to one of the ultimate productivity killers, the PSP.

Ladies and gentlemen, meet Twin891's Jexx Ball, a C-based JezzBall clone for the PSP. Right now, it's an initial, though playable release: there could be (or may be) bugs to watch out for, but Twin891's working on it for a future update, interest permitting. Also, this brew has been tested on 1.0 and 1.5, but not on 2.0+, "so I'd appreciate some info from you guys if you could." Here are the controls for the game:

  • R & L Triggers: Change Cursor Direction
  • Cross: Create ray
  • Analog Stick: Move cursor
  • Up or Down: Change cursor direction to vertical
  • Right or Left: Change cursor direction to horizontal
  • Start: Pause/Menu

v1.5 · Dec 12, 2006

Presuming you're old enough, you would probably remember that a small game called "JezzBall" is one of the top ten productivity killers in any PC-related work (school work or business), right up there with Solitaire, IM chats, and pictures of Sarah Michelle Gellar or Jennifer Love Hewitt (I'm just surprised my editors didn't ban that game and those pictures from my PC yet... oops, did I just say that out loud?). Twin891 decided to step up and port one of the ultimate productivity killers to one of the ultimate productivity killers, the PSP.

Ladies and gentlemen, meet Twin891's Jexx Ball, a C-based JezzBall clone for the PSP. Right now, it's an initial, though playable release: there could be (or may be) bugs to watch out for, but Twin891's working on it for a future update, interest permitting. Also, this brew has been tested on 1.0 and 1.5, but not on 2.0+, "so I'd appreciate some info from you guys if you could." Here are the controls for the game:

  • R & L Triggers: Change Cursor Direction
  • Cross: Create ray
  • Analog Stick: Move cursor
  • Up or Down: Change cursor direction to vertical
  • Right or Left: Change cursor direction to horizontal
  • Start: Pause/Menu