Jazz Jack Rabbit PSP v0.02
Install on your PSP
Archive: extract JazzJackRabbit_v02_brewology_com.zip and copy the 1.0 folder (inside jazz/) into /PSP/GAME/ on the Memory Stick.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| JazzJackRabbit_v02.zip | 3.0 MB | 482df3e5…6bc4 | Download |
Screenshots
Release notes
v0.02 · Jazz Jack Rabbit PSP v0.02 · Feb 13, 2006
PSP porter extroidinaire Deniska has updated his release of Jazz Jackrabbit for the PSP. In this version, he has updated the Sound FX libraries with the samples from the original game, converted all the music to the proper s3m format and made all 9 episodes playable if you already own the full copy of the game’s PC counterpart. Since many people have had problems getting this to work, here are the full installation details, courtesy of Deniska.
1.5 users:
Copy folders from 1.5 folder to ms:/PSP/GAME
Unzip the contents of the shareware/full versions in to ms:/PSP/GAME/jazz
The shareware can be obtained from:
1.0 users:
Use EBOOT.PBP from 1.0 folder& files from 1.5/jazz/ folder
Unzip the contents of the shareware/full version in to ms:/PSP/GAME/jazz
The shareware can be obtained from:
2.0+ users:
Use 1.5 version. Make sure you put in the wav& s3m music files and the files from the original game ditribution.
NOTE: If you don't have the full version, you can save space on your ms by removing unnesessary s3m files:
you only need ones with the same names as PSM files in the distribution.
(for example: leave MENUSNG.S3M if you have MENUSNG.PSM).
To save more space you can remove EXE & PSM files.
Sound FX support is still minimal: jump, shoot and get item events are linked to the wav files (jump.wav, shot.wav..) If you have the original/better samples overwrite these files
