iPSPhone changelog
v4.0 · Feb 5, 2008
Homebrew developer Grafele along with the rest of the PSPFreak.DE dev team have, with the permission of original coder DGGC92, taken over the development of the iPSPhone. The group's first act was to update the application to version 4.0.
For those who missed out previous coverage, this program is a Lua-coded organizer which uses an interface reminiscent of a certain mobile phone released by Apple.
Here's a quick rundown of all the changes as taken from the developer's release thread and translated by Google:
- SLIM COMPETENT
- In the menu also up and down switch
- Design conversion to our team
- Games, the three of us in it
- Sysinfomenü revised
- Very inserted SPasswort Revo
- Other bugs fixed!
Remember, if you plan on downloading this application and trying it out, be sure to go over the documentation to avoid any problems with the program.
v1.9 · Dec 16, 2007
PSP Homebrew Developer DGGC92 has come out with a new version of iPSPhone, with the new build supporting the option of a background image instead of the previous dull black. The app also has improvements to the code and had some bugs tweaked out.
Here's the changelog for iPSPhone v1.9:
- Change wallpaper: take an image in the size of a PSP wallpaper an rename it in mbg and put it in the icons folder,done!
- Sysinfo
- Pspname
- Firmware check
- Cleaned the code
- Fixed some bugs
Please visit our forums for any questions or discussions.
v1.0 · Dec 11, 2007
So, anybody care to have a working iPhone GUI planted on their Sony PSP? While DGGC92's release over at the Qj.NET PSP Development Forums doesn't exactly have the phone's touch feature, it does sport a very convincing interface, which the coder has dubbed the iPSPhone v.1.0.
This homebrew game is actually something of a Lua-coded organizer that currently carries DGGC92's latest playPSP pack, a file browser, a clock, and a credits section.
Also of interested on iPSPhone v.1.0 are the two vacant slots, where other developers are free to add in their own lua-coded programs. Just remember to name the applications/games ownlua and ownlua1, and you're all set to go. Feel free to visit DCCG92's post over at the QJ.NET PSP Development Forums to send in your feedback.
