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Drag Mini v3

Released Sep 4, 2006 · Games
2,605 downloads here

Install on your PSP

Archive: extract Drag_Mini_Standalone_brewology_com.zip and copy the Drag Mini folder (inside Drag Mini Standalone/) into /PSP/GAME/ on the Memory Stick.

Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.

This is a firmware 1.50 build: its game folder comes in two, one ending in %.

Homebrew needs custom firmware such as ARK-5. New to PSP homebrew? Start here.

Files

FileSizeSHA-256
Drag_Mini_Standalone.zip699 KB fc172fd8…a393 Download

From the PSPBrew downloads, on Brewology since they were posted. Served from Brewology.

Screenshots

Release notes

v3 · Drag Mini v.3 (Standalone) · Sep 4, 2006

Last time we mentioned Cools, we said that his game Drag Mini v.2 was his last version for the game. Guess he lied, then, which is a good thing!

With help from some other programmers, Cools has just come out with Drag Mini v.3 which he calls his "(probably) last version" of his racing game. Drag Mini is actually the engine for the game he's really trying to get out, called Drag, but for an final test version, it's fun to play!

Oh, and did we mention that version .3 supports WiFi? Here's the changelog and the download for you, with both a standalone and non-standalone version for you to try out. If you're lucky, you may just see us online for a match. Enjoy!

Features:
(+)Wifi, Go ahead! Play online!
(+)Tells you if you win or lose (or tie...)
(F)Blown Engine, so it is more accurate
(+)Menu
(F)No more constant Memory Stick light flashing during car select

Controls:
Start to quit
X to accelerate
Triangle to Brake
R to increase Gear
L to decrease Gear

Since this is using netLib you will either need the custom netlib luaplayer by me or youresam. Or you could use the standalone eboot.

Thanks to: youresam, xigency, PTPTaylor(name change?), and anyone else I forgot to mention for testing this. And also Major thanks to youresam for making netlib and helping me get all the bugs out!

If you find a bug or error, please send an email to coolsdev [ at ] gmail [ dot ] com
If the game crashes from line 1 - 129, it just means that you have not connected to netlib properly, just reset the wifi switch and try again.
If "Getting room data...done, value: empty" shows up on screen that means there is nobody online. Just wait a little for someone to get on.

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