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DaedalusX64 v1.1.8 by DaedalusX64

Released Oct 23, 2019 · Emulators
198,335 downloads on GitHub · Source code

Nintendo 64 emulator, continued from StrmnNrmn's Daedalus

Emulators.zipHuman-written

Install on your PSP

Archive: extract DaedalusX64_1_1_8.zip and copy the DaedalusX64 folder into /PSP/GAME/ on the Memory Stick.

Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.

Homebrew needs custom firmware such as ARK-5. New to PSP homebrew? Start here.

Files

FileSizeSHA-256
DaedalusX64_1_1_8.zip34.2 MB 7e734cb4…8224 Download

Downloads come from the developer's GitHub release while it's there. If GitHub stops serving a file, or the file there changes, the same link serves our copy.

All versions (2)

Screenshots

About DaedalusX64

Copy the DaedalusX64 folder to PSP/GAME on the Memory Stick. Version 1.1.8 moves audio onto the Media Engine, adds a speed hack and detects when it's running on a Vita. 1.1.7 added a new interface with small preview images that copes with large ROM lists.

Release notes

v1.1.8 · DaedalusX64 1.1.8 · Oct 23, 2019

The DaedalusX64 team is proud to release version 1.1.8!

Changes include:

[+] Updated Asynchronous audio using the PSP's co CPU the Media Engine to be completely stable.
[+] Updates to the PSP Media Engine PRX to improve performance.
[+] Added a new speed hack to improve performance.
[+] Working PS Vita detection.
[+] Code changes to update to the C++ 11 standard.
[+] and more!

I want to say thank you to everyone who has helped along the way from the Discords to Reddit! This release would not have been possible without all the help!

We have a community of testers and developers please join us at:
https://discord.gg/nbsrQVM
https://discord.gg/YTwTRy2

Full changelog

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