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Balloon Pop Challenge changelog

v2 · Jun 12, 2007

Luke Ryan, aka titch.ryan, stopped by our forums to announce the second and final release of his Balloon Pop Challenge homebrew game.

In this game, you're simply tasked with popping as many balloons as possible to exceed your highest score. According to titch.ryan, the game now has three modes (timed, original, and two-player), as well as 10 tracks of music which randomly play when you begin.

Give it a try. You may find yourself enjoying the catharsis of popping balloons. We certainly did.

v2007-05-15 · May 15, 2007

Luke Ryan, otherwise known as titch.ryan, s has dropped by to present us with his first ever homebrew game, Balloon Pop Challenge.

Your goal in this game is simply to pop as many balloons as you can to beat the existing high score. For the controls, the analog or the D-pad moves the crosshair, and pressing X will allow you to shoot at the balloons. If you need to take a breather, just press Start to pause the game.

So far, these are the stuff you'll find in game:

  • High score
  • SFX
  • Menu
  • Custom XMB boot

But titch.ryan does intend to add some more goods here (perhaps), like music, more game modes, powerups, and some more levels. Installation is easy as well, so you just have to copy the folder available via the zip file to GAME150 (Custom Firmwar) or GAME. Oh, and yeah, this is definitely coded in LUA.

You might wanna drop by our forums as well to tell titch.ryan how much you like his game. Enjoy poppin' balloons!