48 Hour Pong Rev-D FW1.0 v2006-10-29
Install on your PSP
Archive: extract 48HrPong_FW10_brewology_com.zip and copy the 48HrPong folder into /PSP/GAME/ on the Memory Stick.
Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.
Files
| File | Size | SHA-256 | |
|---|---|---|---|
| 48HrPong_FW10.zip | 1014 KB | 5ce55ef0…2be8 | Download |
Screenshots
Release notes
v2006-10-29 · 48 Hour Pong Rev-D FW1.0 · Oct 29, 2006
On the eighth of this month, Insomniac197 released 48 Hour Pong after 48 hours of work. Now as October comes to a close, he once again announces Revision D, the latest update to this homebrew game. Following up on the previous two updates to 48 Hour Pong, Revision D offers these following changes and improvements:
- Music format changed from OGG to MP3
- Loads random music from /PSP/MUSIC/ (and sub directories if present) - If no music is found default music is played
- New game mode "Survival" - keep the ball in play for as long as possible (score upload and database upgraded to cater for changes)
- "Arcade" mode to replace previous "Vs. CPU" mode
The BGM changes really rock (pun intended). Should be a lot easier to create a custom soundtrack to Pong with just by swapping out your mp3 files in your PSP/MUSIC folder. (Me? I find that using the mp3 rips from Sonic Spinball's first level is really catchy with 48 Hour Pong).
The new game mode, Survival, really is a challenge of survival. See how long you can keep the ball in play in this one-player version of squash (or jai alai?). Maybe even as long as 48 hours?
