4^2 changelog
v2 · Jun 18, 2008
A new build is out for 4², coolguy5678's official entry to the 2008 Scenery Beta 2008. In case you missed the first release, 4² is based on the ball game, "four square." As coolguy5678 points out, the game is played differently throughout the globe, so to check out the specific rules of the homebrew game, you can check out the readme in the download file.
Now on version 2, you are now given the ability to smash the ball. The readme describes the smash move to be "faster and lower when they are completely charged up." You can smash the ball when the bar at the top-right corner of the screen turns completely red. The circle button does the smash move, while the X button does the regular shot.
Be sure to go through the readme before installing the program.
v2008-06-12 · Jun 12, 2008
Developer coolguy5678, also the creator of the Unofficial CSPSP Editor, visited the QJ.NET Forums earlier to announce the release of 4². As its name implies, this homebrew is a PSP port of the popular Four Square ball game some of you may remember playing.
There are four players to this game, with each getting assigned a square. Your objective to try to hit a ball as soon as it bounces once on your square into the square of another player. If you make a mistake, you're out, and the player from a lower square than you moves up to take your place. A new player than takes the bottom-ranking square.
The highest ranking square is the king square, which is located on the top left of the screen. You'll be playing as a blue player, and you'll actually earn double points if you managed to fight your way to the top two squares. As for 4^2's controls:
- Use the analog/or d-pad to move.
- Hold X to charge up your shot.
- Release X when the ball is near you to hit it.
The ball will travel in the direction your player's cone is pointed. Timing your charge is important, as releasing X while the ball is still far from your sprite will cause it to travel much slower.
Further details on controls and the game rules are available in the file bundle's readme. You may also want to visit coolguy5678's release thread at the QJ.NET PSP Development Forum if you're interested in posting your feedback.
