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2048 v1.0.0 by violinmelody

Released Sep 15, 2026 · Games
64 downloads on GitHub · Source code

The sliding number puzzle, written in C with the PSP's own GU renderer

Games.zipHuman-written

Install on your PSP

Archive: extract PSP.zip. It is laid out from the root of the Memory Stick: copy it there, so you have /PSP/GAME/2048/.

Start it from Game › Memory Stick. On a PSP Go without a Memory Stick, use /PSP/GAME/ on the internal storage.

Homebrew needs custom firmware such as ARK-5. New to PSP homebrew? Start here.

Files

FileSizeSHA-256
PSP.zip93 KB 74f91f15…e5aa Download

Downloads come from the developer's GitHub release while it's there. If GitHub stops serving a file, or the file there changes, the same link serves our copy.

Screenshots

2048 screenshot
Screenshot · from the developer's README
2048 screenshot
Screenshot · from the developer's README
2048 screenshot
Screenshot · from the developer's README
Add a screenshotor a photo of it running.

About 2048

Slide the tiles with the D-Pad or analog stick and merge equal numbers. Tiles move with animation, and there are sound effects and colour themes. Your best score and settings are kept in score.dat and settings.dat in the game folder.

It needs a PSP that can run homebrew. The author ran 1.0.0 on a PSP 3000 with custom firmware and in PPSSPP.

Release notes

v1.0.0 · 1.0.0 Initial Release · Sep 15, 2026

Changelog

15.09.2026 - 1.0.0 - Initial Release

Bugs:
- no known issues

Tested on:
- PSP 3000 with CFW
- PPSSPP (https://www.ppsspp.org/)

Installation

Connect your PSP to your computer and mount the Memory Stick.
Extract the release archive directly to the root of your PSP.
The game should be installed at:
PSP\GAME\2048\EBOOT.PBP

Firmware Requirements

This release requires custom firmware (CFW) and will not run on an unmodified PSP using official firmware (OFW).
If your PSP does not have custom firmware installed, see the PSPunk CFW guide for installation instructions.

Building for Official Firmware

If you want to run the game on an unmodified PSP, you can rebuild it with the appropriate flag to enable OFW compatibility.
See the PSPSDK guide for instructions on building programs for unmodded PSPs.

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