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PS5Save v2 by heni0xyz

Released Oct 21, 2026 · Tools
731 downloads on GitHub · Source code

Backs up PS5 and PS4 saves, emulator saves and any files you list to a USB drive, with daily snapshots

Install on your PS5

Payload: start an ELF loader on the PS5 first, such as elfldr, which listens on port 9021. Then open this address in a browser on a computer or phone on the same network, with your PS5's address in place of PS5. elfldr downloads the payload and runs it.

http://PS5:9021/?uri=https%3A%2F%2Fstore.brewology.com%2Fdl%2F2589%2Fbackup.elf

Files

FileSizeSHA-256
backup.elf234 KB 91a7661e…af4c Download

Downloads come from the developer's GitHub release while it's there. If GitHub stops serving a file, or the file there changes, the same link serves our copy.

All versions (2)

Screenshots

PS5Save screenshot
Screenshot · from the developer's README
Add a screenshotor a photo of it running.

About PS5Save

You need a fast USB drive formatted as exFAT, big enough for all your saves, with a backup.conf in its root. Leave it plugged in, and once the payload is running it backs up on a timer and keeps dated daily snapshots.

backup.conf sets the time between passes (30 to 3600 seconds), turns decrypted PS4 and PS5 save backups on or off, caps the size per title and says how many daily snapshots to keep, up to 10. Below that you list any other files or folders to copy, such as the memory cards in /data/PCSX2 or /data/porpoise/saves/. The developer's example has entries for PS5SX2, PS5SX3, Porpoise, ProsperoEden and PS5X360.

The game you're playing gets backed up once you quit it.

Release notes

v2 · PS5Save | Version v2 · Oct 21, 2026

<img width="1280" height="720" alt="Minecraft screenshot with PS5Save active" src="https://github.com/user-attachments/assets/e78109a8-8350-43ad-bdae-2d0ae858e430" />

  • Changed the default backup interval to 60 seconds
  • Added per-title protection: other saves can back up while you play
  • Added automatic retries after closing a protected game
  • Improved unchanged-file detection
  • Fixed closed games staying postponed due to leftover sandbox mounts
  • Added the version to notification titles

Full changelog

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