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Payload Guest changelog

v0.98 · Apr 5, 2022

  • Attempt to use GoldHEN's payload loader prior to loading internally
  • Add CZ Language by @GordonRamsayCZ

v0.97 · Jan 14, 2022

Changelog

  • Built with Open Orbis SDK v0.52
  • Updated nlohmann/json to 3.10.5
  • Updated libLog
  • Removed libjbc
  • No Jailbreak necessary USB access (Method via @LightningMods)
  • This does NOT mean you don't need a USB drive to run the 9.00 exploit... to run this package you need to have already done that.
  • From an end user standpoint this doesn't change anything, from a developer standpoint and a stability standpoint it is way better.
  • Standalone payload loading (Method via @LightningMods)
  • No GoldHEN necessary
  • Signal Handler for payloads that would normally cause a crash (Method via @LightningMods)

Notes

Payload code MUST be position independent. The utility payloads I keep up to date are, if you don't specify a particular memory location in your code and use the Scene Collective SDK it'll likely work without you changing anything. If you have a string similar to 0x926200000 in your code this is likely being position dependent.

It needs to be independent so when you run multiple payloads you aren't overwriting/corrupting payloads that are still using that memory space.

Poke me on the Open Orbis Discord Server for help updating your payload if you need it.

v0.96 · Dec 17, 2021

  • Initial GitHub release
  • Sends payload to 127.0.0.1:9090 (GoldHEN's Bin Loader)
  • Arabic is translated but display is broken so it defaults to English