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NX on Orbis v0.1.0 by alechurri

Released Oct 7, 2026 · Emulators
6,510 downloads on GitHub · Source code

Experimental port of the Eden Switch emulator to the PS4 Pro, stopped by its author and not playable

Emulators.pkgAI-assisted

Install on your PS4

Package (.pkg): with GoldHEN running, copy nx-on-orbis-v0.1.0.pkg to the root of a USB drive (exFAT or FAT32), plug it into the PS4 and install it from Settings › Debug Settings › Game › Package Installer.

From a computer or phone: give this link to a remote package sender (GoldHEN's Remote Package Install, or Remote Package Installer on port 12800):

https://store.brewology.com/dl/5894/nx-on-orbis-v0.1.0.pkg

Files

FileSizeSHA-256
nx-on-orbis-v0.1.0.pkg57.5 MB ee16b7cb…99c9 Download

Downloads come from the developer's GitHub release while it's there. If GitHub stops serving a file, or the file there changes, the same link serves our copy.

Screenshots

About NX on Orbis

Alejo got the Eden emulator, a yuzu fork, running as a native PS4 app. It boots into its own game picker, takes DualShock 4 input and has clean sound. Mario Kart 8 Deluxe gets into races, but at 13 to 16 fps with red and blue swapped across the whole picture. Cuphead reaches its menu.

The author is clear that it isn't a way to play Switch games on a PS4. Work stopped for lack of time, and it's published so someone else can carry it on. It was only ever run on one PS4 Pro on firmware 12.02, and a race uses nearly all the memory the PS4 gives it, so the odd hang or crash while a race loads is possible.

It needs files from your own Switch and your own games, and the author's install guide lists them. The author also asks that nothing about this port be reported to the Eden project, which has no part in it.

Release notes

v0.1.0 · v0.1.0: races at 13-16 fps (closed experiment) · Oct 7, 2026

Closed experiment (stopped for lack of time), published so anyone can continue it. The Eden Switch emulator running natively on a jailbroken PS4 Pro (firmware 12.02, GoldHEN).

This is the last build that reliably reached races (internally "test 24"):

  • Mario Kart 8 Deluxe: menus at 40-60 fps; races load and play at 13-16 fps, with stutters while shaders compile; sound is clean.
  • Colors are wrong: red and blue are swapped in the whole image (3D, videos and UI).
  • The emulated CPU is the bottleneck (the GPU is never waited on). Projected ceiling for MK8D races on this console: about 20-25 fps at best. See docs/STATUS.md.
  • Memory is tight (~4.5 of 4.6 GiB in a race): an occasional hang or crash while a race loads is possible.

Tested on one PS4 Pro (firmware 12.02, GoldHEN) with MK8D, Cuphead and the Homebrew Menu, in 29 console test builds; every test and its result is listed in docs/STATUS.md.

Files

  • nx-on-orbis-v0.1.0.pkg: install with GoldHEN. Shows up as "NX on Orbis" (EDPS00001).
  • nx-on-orbis-v0.1.0.elf: the exact ELF in the package, to symbolize eboot+0x... offsets in boot.log.

Setup and your own files (keys and firmware dumped from your own Switch, your games): docs/INSTALL.md. No keys, firmware or games are included.

Not affiliated with the Eden project, and built with heavy use of AI assistants. Please do not report anything about this port to Eden.

Source: tag v0.1.0 + Eden 5f142c79 (scripts/fetch-eden.sh) + the SDK and libraries listed in NOTICE.md and docs/BUILDING.md.

Copy every file to the console over FTP in binary mode (FileZilla: Transfer → Transfer type → Binary); other modes silently damage them.

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